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Protection Paladin leveling guide

Classic EraLevel 1-60Tank

Protection is the tank spec of the Paladin. In Classic Era it has no taunt, but it holds many enemies at once very well: Consecration, Blessing of Sanctuary, Retribution Aura and later Holy Shield damage everything that hits you. Alone you pull several weaker enemies and kill them together. In Classic Era the Paladin is Alliance only, for Humans and Dwarves.

Strengths and weaknesses

  • Holds groups of enemies in dungeons thanks to Consecration and Holy Shield.
  • Very hard to kill with a shield, plate armor and your own heals.
  • Kills several weaker enemies at once while leveling.
  • No taunt, low damage against one strong enemy, and mana runs out quickly.

Talents by level

Level 10 to 30

Level 31 to 40

Level 41 to 60

Rotation

One enemy

Groups of enemies

  • Pull three or four enemies a few levels below you and gather them around you.
  • Blessing of Sanctuary, Retribution Aura and Consecration damage all of them at once. From level 51, Holy Shield adds damage on every block.
  • Pull only as many enemies as your mana can handle.

Staying alive

Leveling route

Level Alliance
1-12 Elwynn Forest, Dun Morogh
12-20 Westfall, Loch Modan, Darkshore
20-30 Redridge Mountains, Duskwood, Wetlands
30-40 Stranglethorn Vale, Arathi Highlands, Desolace
40-50 Tanaris, Feralas, The Hinterlands
50-60 Un’Goro Crater, Felwood, Western Plaguelands, Winterspring

Dungeons worth the detour: Scarlet Monastery from level 30 to 40, Zul’Farrak around 45 and Blackrock Depths from 52.

Stats, weapons and tradeskills

  • Stamina and armor first, then Strength and Intellect. Defense matters for dungeons at level 60.
  • A one-handed weapon with a shield. Holy Shield only works with a shield.
  • Enchants: Crusader on the weapon, and Stamina on the bracers and the shield.
  • Tradeskills: Mining with Blacksmithing for plate, shields and weapons. Your own heals make First Aid less important.