Skip to content
WoW Forever
EN
47 days and 1 hour until WoW Forever launches on 4 November 2026

Classes in WoW Forever

Every class and spec is being reworked for WoW Forever, with new talent trees. Talents and routes follow once the beta data holds. Below is what Blizzard has shown so far.

Confirmed class changes

  • All classes: reworked specs and new talent trees, with impactful choices instead of small percentage bonuses.
  • Paladin: a new tanking Seal, more group healing and new tools for Retribution.
  • Talent points: 51 in total, as in Classic.

Races and classes

Which race can play which class in WoW Forever. Combinations that are new compared to Classic are marked.

Races and classesWarriorHunterMageRoguePriestWarlockPaladinDruidShaman
Horde
Orc
Troll
Tauren
Undead
Windshaper Skyborne
Alliance
Human
Dwarf
Night Elf
Gnome
High Order Skyborne

New

Racials

Every race now has four racials. Resistance racials are gone, and weapon specializations add Crit instead of weapon skill. The values come from BlizzCon 2026 footage at level 60 and can change during the beta.

OrcHorde

  • Blood FuryChangedAttack Power and Spell Power +10% for 15 sec, without the old healing penalty.
  • Shatter CurseNewImmunity to Curses and Banes and less Magical damage taken for 8 sec.
  • Axe SpecializationChangedAxes increase spell and ability Crit by 1%.
  • HardinessChangedStuns last 20% shorter (was a chance to resist).

Removed: Command

TrollHorde

  • BerserkingChangedAttack and casting speed +10% for 10 sec, no longer scaling with low Health.
  • Rapid RegenerationNewRegenerates 50% of maximum Health over a short time.
  • RegenerationUnchangedHealth regeneration +10%, and 10% continues in combat.
  • Beast SlayingUnchangedDamage to Beasts +5%.

Removed: Bow Specialization, Throwing Specialization

TaurenHorde

  • War StompChangedStuns up to 5 enemies within 8 yards for 2 sec.
  • CultivationChangedGrows bonus herbs that anyone can gather without Herbalism (was +15 Herbalism).
  • PlainsrunningNewMovement speed rises the longer you keep moving.
  • EnduranceChangedTotal Health +5% and Hit +1%.

Removed: Nature Resistance

UndeadHorde

  • Will of the ForsakenChangedRemoves any Charm, Fear or Sleep effect.
  • CannibalizeChangedRestores 35% of total Health and Mana over 10 sec from a nearby Humanoid or Undead corpse (was Health only).
  • Underwater BreathingChangedBreath lasts 300% longer.
  • Touch of the GraveNew5% chance on hit to drain Health, up to 5% of your maximum Health.

Removed: Shadow Resistance

Windshaper SkyborneHorde

  • Walk on AirNewGlide down through the air for 10 sec.
  • SkysightNewAn Elemental Blessing that raises run speed by 10%.
  • Wind BlessedNewHaste +1% for melee, ranged and spells.
  • Elemental InsightNewDamage to Elementals +5%.

HumanAlliance

  • Will to SurviveNewRemoves all Stun effects.
  • PerceptionUnchangedGreatly increases stealth detection for 20 sec.
  • Sword SpecializationChangedSwords increase spell and ability Crit by 2% (was +5 sword skill).
  • The Human SpiritUnchangedSpirit increased by 5%.

Removed: Diplomacy, Mace Specialization

DwarfAlliance

  • Find TreasureChangedShows nearby treasure on the minimap.
  • StoneformChangedRemoves all Poison and Disease effects and reduces Physical damage taken for 8 sec (was immunity plus 10% armor).
  • Mace SpecializationNewMaces increase spell and ability Crit by 1%.
  • Big Game HunterNewDamage to Beasts +5%.

Removed: Frost Resistance, Gun Specialization

Night ElfAlliance

  • Elune's LightNewCrit +10% for 15 sec.
  • ShadowmeldChangedSlip into the shadows; threat returns against enemies still in combat when it ends.
  • QuicknessChanged1% dodge and 2% run speed (was dodge only).
  • Wisp SpiritChanged75% speed as a wisp while dead (was 50%).

Removed: Nature Resistance

GnomeAlliance

  • Eureka!NewYour next 3 spells or abilities cost less and deal or heal 10% more.
  • Expansive MindChangedMaximum Mana, Rage or Energy +5% (was 5% Intellect).
  • Engineering SpecializationChangedEngineering devices are more reliable (was +15 skill).
  • Escape ArtistUnchangedEscape any immobilize or movement slow.

Removed: Arcane Resistance

High Order SkyborneAlliance

  • Walk on AirNewGlide down through the air for 10 sec.
  • Read Ley LineNewActivate a ley line for 100% more Health and Mana regeneration.
  • Wind BlessedNewHaste +1% for melee, ranged and spells.
  • Elemental InsightNewDamage to Elementals +5%.