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Forever in
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21 days and 7 hours until WoW Forever launches on 4 November 2026
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Talent calculator
Legacy calculator
Raid planner
Leveling builds
Hunter leveling build
Druid
Hunter
Mage
Paladin
Priest
Rogue
Shaman
Warlock
Warrior
This build is known up to level 35. The rest follows as soon as it is known.
Level
−
+
35
Talented
−
+
0
26
/51
points
Open in the talent calculator
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Beast Mastery
24
Reset
5/5
Deadly Aspects
Changed from Classic
Rank 1
While Aspect of the Hawk is active, Auto Shot has a 2% chance of increasing ranged attack speed by 30% for 12 sec. While Aspect of the Beast is active, all melee auto attacks have a 2% chance of increasing melee attack speed by 30% for 12 sec.
Rank 2
While Aspect of the Hawk is active, Auto Shot has a 4% chance of increasing ranged attack speed by 30% for 12 sec. While Aspect of the Beast is active, all melee auto attacks have a 4% chance of increasing melee attack speed by 30% for 12 sec.
Rank 3
While Aspect of the Hawk is active, Auto Shot has a 6% chance of increasing ranged attack speed by 30% for 12 sec. While Aspect of the Beast is active, all melee auto attacks have a 6% chance of increasing melee attack speed by 30% for 12 sec.
Rank 4
While Aspect of the Hawk is active, Auto Shot has a 8% chance of increasing ranged attack speed by 30% for 12 sec. While Aspect of the Beast is active, all melee auto attacks have a 8% chance of increasing melee attack speed by 30% for 12 sec.
Rank 5
While Aspect of the Hawk is active, Auto Shot has a 10% chance of increasing ranged attack speed by 30% for 12 sec. While Aspect of the Beast is active, all melee auto attacks have a 10% chance of increasing melee attack speed by 30% for 12 sec.
0/5
Endurance Training
Changed from Classic
Rank 1
Increases the Health and Armor of your pets by 3%.
Rank 2
Increases the Health and Armor of your pets by 6%.
Rank 3
Increases the Health and Armor of your pets by 9%.
Rank 4
Increases the Health and Armor of your pets by 12%.
Rank 5
Increases the Health and Armor of your pets by 15%.
★
2/2
Focused Fire
New in Forever
Rank 1
Increases all damage you and your pet deal by 1% while your pet is active.
Rank 2
Increases all damage you and your pet deal by 2% while your pet is active.
0/3
Improved Aspect of the Monkey
Changed from Classic
100 yd range · Instant
Rank 1
Increases the Dodge bonus of your Aspect of the Monkey by 2%. Additionally, your pet gains 50% of the effect of your Aspect of the Monkey ability.
Rank 2
Increases the Dodge bonus of your Aspect of the Monkey by 4%. Additionally, your pet gains 50% of the effect of your Aspect of the Monkey ability.
Rank 3
Increases the Dodge bonus of your Aspect of the Monkey by 6%. Additionally, your pet gains 50% of the effect of your Aspect of the Monkey ability.
2/2
Pathfinding
Rank 1
Increases the speed bonus of your Aspect of the Cheetah and Aspect of the Pack by 3%.
Rank 2
Increases the speed bonus of your Aspect of the Cheetah and Aspect of the Pack by 6%.
2/2
Improved Revive Pet
Rank 1
Revive Pet's casting time is reduced by 3 sec, mana cost is reduced by 20%, and increases the health your pet returns with by an additional 15%.
Rank 2
Revive Pet's casting time is reduced by 6 sec, mana cost is reduced by 40%, and increases the health your pet returns with by an additional 30%.
1/1
Bestial Swiftness
Changed from Classic
Rank 1
Increases the movement speed of your pets by 30%.
5/5
Unleashed Fury
Changed from Classic
Rank 1
Increases the damage done by your pets and hawks by 3%.
Rank 2
Increases the damage done by your pets and hawks by 6%.
Rank 3
Increases the damage done by your pets and hawks by 9%.
Rank 4
Increases the damage done by your pets and hawks by 12%.
Rank 5
Increases the damage done by your pets and hawks by 15%.
0/2
Improved Mend Pet
Changed from Classic
Rank 1
Gives your Mend Pet spell a 15% chance of cleansing 1 Curse, Disease, Magic, or Poison effect from your pet each time it heals and reduces the Mana cost by 10%.
Rank 2
Gives your Mend Pet spell a 50% chance of cleansing 1 Curse, Disease, Magic, or Poison effect from your pet each time it heals and reduces the Mana cost by 20%.
5/5
Ferocity
Changed from Classic
Rank 1
Increases the critical strike chance of your pets and hawks by 2%.
Rank 2
Increases the critical strike chance of your pets and hawks by 4%.
Rank 3
Increases the critical strike chance of your pets and hawks by 6%.
Rank 4
Increases the critical strike chance of your pets and hawks by 8%.
Rank 5
Increases the critical strike chance of your pets and hawks by 10%.
★
1/1
Summon Hawk
New in Forever
80 Mana · 35 yd range · Instant · 6 sec cooldown
Rank 1
Command a hawk to dive-bomb your targeted enemy, dealing (32 + 5% of Ranged Attack Power) Physical damage and continuing its assault for 18 sec. Only 2 hawks can be active at once. Summon Hawk shares its cooldown with Arcane Shot.
0/2
Spirit Bond
Changed from Classic
Rank 1
While your pet is active, you and your pet will regenerate 1% of total health every 10 sec.
Rank 2
While your pet is active, you and your pet will regenerate 1% of total health every 5 sec.
1/1
Intimidation
Changed from Classic
8% of base mana · 100 yd range · Instant · 1 min cooldown
Rank 1
Command your pet to Stun the target for 3 sec on its next successful attack, which also gains 100% increased critical strike chance. Generates high threat.
0/2
Bestial Discipline
Changed from Classic
Rank 1
Increases the Focus regeneration of your pets by 10% and allows 25% of your Mana regeneration to continue while casting.
Rank 2
Increases the Focus regeneration of your pets by 20% and allows 50% of your Mana regeneration to continue while casting.
0/5
Frenzy
Rank 1
Gives your pet a 20% chance to gain a 30% attack speed increase for 8 sec after dealing a critical strike.
Rank 2
Gives your pet a 40% chance to gain a 30% attack speed increase for 8 sec after dealing a critical strike.
Rank 3
Gives your pet a 60% chance to gain a 30% attack speed increase for 8 sec after dealing a critical strike.
Rank 4
Gives your pet a 80% chance to gain a 30% attack speed increase for 8 sec after dealing a critical strike.
Rank 5
Gives your pet a 100% chance to gain a 30% attack speed increase for 8 sec after dealing a critical strike.
0/1
Bestial Wrath
12% of base mana · 100 yd range · Instant · 2 min cooldown
Rank 1
Send your pet into a rage causing 50% additional damage for 18 sec. While enraged, the beast does not feel pity or remorse or fear and it cannot be stopped unless killed.
Marksmanship
2
Reset
0/3
Hawk Eye
Rank 1
Increases the range of your ranged weapons by 2 yards.
Rank 2
Increases the range of your ranged weapons by 4 yards.
Rank 3
Increases the range of your ranged weapons by 6 yards.
0/5
Improved Concussive Shot
Rank 1
Gives your Concussive Shot a 4% chance to stun the target for 3 sec.
Rank 2
Gives your Concussive Shot a 8% chance to stun the target for 3 sec.
Rank 3
Gives your Concussive Shot a 12% chance to stun the target for 3 sec.
Rank 4
Gives your Concussive Shot a 16% chance to stun the target for 3 sec.
Rank 5
Gives your Concussive Shot a 20% chance to stun the target for 3 sec.
2/5
Lethal Attacks
Changed from Classic
Rank 1
Increases your critical strike chance with all attacks by 1%.
Rank 2
Increases your critical strike chance with all attacks by 2%.
Rank 3
Increases your critical strike chance with all attacks by 3%.
Rank 4
Increases your critical strike chance with all attacks by 4%.
Rank 5
Increases your critical strike chance with all attacks by 5%.
★
0/3
Improved Stings
New in Forever
Rank 1
Increases the damage of your Serpent Sting ability by 6%, reduces the cooldown of your Viper Sting ability by 2 sec, and increases the duration of your Scorpid Sting ability by 15 sec.
Rank 2
Increases the damage of your Serpent Sting ability by 13%, reduces the cooldown of your Viper Sting ability by 4 sec, and increases the duration of your Scorpid Sting ability by 30 sec.
Rank 3
Increases the damage of your Serpent Sting ability by 20%, reduces the cooldown of your Viper Sting ability by 6 sec, and increases the duration of your Scorpid Sting ability by 45 sec.
0/5
Efficiency
Changed from Classic
Rank 1
Reduces the Mana cost of your Shots, Stings, and melee abilities by 3%.
Rank 2
Reduces the Mana cost of your Shots, Stings, and melee abilities by 6%.
Rank 3
Reduces the Mana cost of your Shots, Stings, and melee abilities by 9%.
Rank 4
Reduces the Mana cost of your Shots, Stings, and melee abilities by 12%.
Rank 5
Reduces the Mana cost of your Shots, Stings, and melee abilities by 15%.
★
0/5
Careful Aim
New in Forever
Rank 1
Increases your Attack Power by 20% of your Intellect.
Rank 2
Increases your Attack Power by 40% of your Intellect.
Rank 3
Increases your Attack Power by 60% of your Intellect.
Rank 4
Increases your Attack Power by 80% of your Intellect.
Rank 5
Increases your Attack Power by 100% of your Intellect.
★
0/2
Rapid Killing
New in Forever
Rank 1
Reduces the cooldown on your Rapid Fire ability by 1 min. In addition, when you kill a non-trivial enemy or it dies while afflicted by your Serpent Sting, you gain Rapid Killing, increasing the damage of your next Shot ability within 20 sec by 10%.
Rank 2
Reduces the cooldown on your Rapid Fire ability by 2 min. In addition, when you kill a non-trivial enemy or it dies while afflicted by your Serpent Sting, you gain Rapid Killing, increasing the damage of your next Shot ability within 20 sec by 20%.
0/5
Improved Arcane Shot
Changed from Classic
Rank 1
Reduces the cooldown of your Arcane Shot by 0.3 sec. Does not affect the cooldown of abilities which share a cooldown with Arcane Shot.
Rank 2
Reduces the cooldown of your Arcane Shot by 0.6 sec. Does not affect the cooldown of abilities which share a cooldown with Arcane Shot.
Rank 3
Reduces the cooldown of your Arcane Shot by 0.9 sec. Does not affect the cooldown of abilities which share a cooldown with Arcane Shot.
Rank 4
Reduces the cooldown of your Arcane Shot by 1.2 sec. Does not affect the cooldown of abilities which share a cooldown with Arcane Shot.
Rank 5
Reduces the cooldown of your Arcane Shot by 1.5 sec. Does not affect the cooldown of abilities which share a cooldown with Arcane Shot.
★
0/1
Lone Wolf
New in Forever
Rank 1
You deal 20% increased damage with all attacks while you do not have an active pet.
0/1
Trueshot Aura
Changed from Classic
180 Mana · Instant
Rank 1
Increases the Ranged Attack Power of party members within 45 yds by 30.
0/5
Mortal Shots
Changed from Classic
Rank 1
Increases the critical strike damage bonus on all ranged abilities by 6%.
Rank 2
Increases the critical strike damage bonus on all ranged abilities by 12%.
Rank 3
Increases the critical strike damage bonus on all ranged abilities by 18%.
Rank 4
Increases the critical strike damage bonus on all ranged abilities by 24%.
Rank 5
Increases the critical strike damage bonus on all ranged abilities by 30%.
0/5
Improved Serpent Sting
Rank 1
Increases the damage done by your Serpent Sting by 2%.
Rank 2
Increases the damage done by your Serpent Sting by 4%.
Rank 3
Increases the damage done by your Serpent Sting by 6%.
Rank 4
Increases the damage done by your Serpent Sting by 8%.
Rank 5
Increases the damage done by your Serpent Sting by 10%.
★
0/2
Rapid Recuperation
New in Forever
Rank 1
Hitting a target with your Serpent Sting ability grants you 25% and consuming Rapid Killing grants you 50% of your Mana regeneration while casting for the next 15 sec.
Rank 2
Hitting a target with your Serpent Sting ability grants you 50% and consuming Rapid Killing grants you 100% of your Mana regeneration while casting for the next 15 sec.
0/3
Barrage
Changed from Classic
Rank 1
Increases the damage done by your Multi-Shot, Aimed Shot, and Volley abilities by 3%.
Rank 2
Increases the damage done by your Multi-Shot, Aimed Shot, and Volley abilities by 7%.
Rank 3
Increases the damage done by your Multi-Shot, Aimed Shot, and Volley abilities by 10%.
0/1
Scatter Shot
8% of base mana · 15 yd range · Instant · 30 sec cooldown
Rank 1
A short-range shot that deals 50% weapon damage and disorients the target for 4 sec. Any damage caused will remove the effect. Turns off your attack when used.
0/5
Ranged Weapon Specialization
Rank 1
Increases the damage you deal with ranged weapons by 1%.
Rank 2
Increases the damage you deal with ranged weapons by 2%.
Rank 3
Increases the damage you deal with ranged weapons by 3%.
Rank 4
Increases the damage you deal with ranged weapons by 4%.
Rank 5
Increases the damage you deal with ranged weapons by 5%.
★
0/1
Sniper Shot
New in Forever
365 Mana · 45 yd range · 4 sec cast · 15 sec cooldown
Rank 1
A long-range shot that deals ranged damage plus 160 and increases the range of your next 3 Shots by 10 yards for 10 sec.
Survival
0
Reset
0/5
Improved Tracking
Changed from Classic
Rank 1
While tracking Beasts, Demons, Dragonkin, Elementals, Giants, Humanoids, or Undead, all damage you deal to the tracked creature type is increased by 1%.
Rank 2
While tracking Beasts, Demons, Dragonkin, Elementals, Giants, Humanoids, or Undead, all damage you deal to the tracked creature type is increased by 2%.
Rank 3
While tracking Beasts, Demons, Dragonkin, Elementals, Giants, Humanoids, or Undead, all damage you deal to the tracked creature type is increased by 3%.
Rank 4
While tracking Beasts, Demons, Dragonkin, Elementals, Giants, Humanoids, or Undead, all damage you deal to the tracked creature type is increased by 4%.
Rank 5
While tracking Beasts, Demons, Dragonkin, Elementals, Giants, Humanoids, or Undead, all damage you deal to the tracked creature type is increased by 5%.
0/5
Deflection
Rank 1
Increases your Parry chance by 1%.
Rank 2
Increases your Parry chance by 2%.
Rank 3
Increases your Parry chance by 3%.
Rank 4
Increases your Parry chance by 4%.
Rank 5
Increases your Parry chance by 5%.
0/5
Entrapment
Changed from Classic
Rank 1
When your traps are triggered, all affected targets are Entrapped, preventing them from moving for 1 sec.
Rank 2
When your traps are triggered, all affected targets are Entrapped, preventing them from moving for 2 sec.
Rank 3
When your traps are triggered, all affected targets are Entrapped, preventing them from moving for 3 sec.
Rank 4
When your traps are triggered, all affected targets are Entrapped, preventing them from moving for 4 sec.
Rank 5
When your traps are triggered, all affected targets are Entrapped, preventing them from moving for 5 sec.
0/2
Savage Strikes
Changed from Classic
Rank 1
Increases the critical strike chance of all your melee abilities by 2%.
Rank 2
Increases the critical strike chance of all your melee abilities by 4%.
0/5
Survivalist
Changed from Classic
Rank 1
Increases your total Health by 2%.
Rank 2
Increases your total Health by 4%.
Rank 3
Increases your total Health by 6%.
Rank 4
Increases your total Health by 8%.
Rank 5
Increases your total Health by 10%.
0/3
Improved Wing Clip
Changed from Classic
Rank 1
Gives your Wing Clip ability a 7% chance to immobilize the target for 5 sec.
Rank 2
Gives your Wing Clip ability a 13% chance to immobilize the target for 5 sec.
Rank 3
Gives your Wing Clip ability a 20% chance to immobilize the target for 5 sec.
0/2
Clever Traps
Rank 1
Increases the duration of Freezing and Frost trap effects by 15% and the damage of Immolation and Explosive trap effects by 15%.
Rank 2
Increases the duration of Freezing and Frost trap effects by 30% and the damage of Immolation and Explosive trap effects by 30%.
0/3
Surefooted
Changed from Classic
Rank 1
Increases your hit chance by 1% and reduces the duration of movement impairing effects on you by 10%.
Rank 2
Increases your hit chance by 2% and reduces the duration of movement impairing effects on you by 20%.
Rank 3
Increases your hit chance by 3% and reduces the duration of movement impairing effects on you by 30%.
0/1
Deterrence
Instant · 5 min cooldown
Rank 1
When activated, increases your Dodge and Parry chance by 25% for 10 sec.
0/2
Survival Tactics
Changed from Classic
Rank 1
Increases your chance to hit with your Trap and Feign Death abilities by 5%.
Rank 2
Increases your chance to hit with your Trap and Feign Death abilities by 10%.
★
0/5
Predator's Edge
New in Forever
Rank 1
Increases your melee critical strike damage by 6% and your Off Hand weapon damage by 10%.
Rank 2
Increases your melee critical strike damage by 12% and your Off Hand weapon damage by 20%.
Rank 3
Increases your melee critical strike damage by 18% and your Off Hand weapon damage by 30%.
Rank 4
Increases your melee critical strike damage by 24% and your Off Hand weapon damage by 40%.
Rank 5
Increases your melee critical strike damage by 30% and your Off Hand weapon damage by 50%.
0/1
Counterattack
Changed from Classic
30 Mana · Melee Range · Instant · 5 sec cooldown
Rank 1
A strike that becomes active after parrying an opponent's attack. This attack deals 50% weapon damage plus 26 and immobilizes the target for 5 sec. Counterattack cannot be blocked, dodged, or parried.
★
0/2
Resourcefulness
New in Forever
Rank 1
Reduces the mana cost of your Trap abilities and melee abilities by 30%. In addition, your critical strikes have a 20% chance to allow 50% of your Mana regeneration to continue while casting for 30 sec.
Rank 2
Reduces the mana cost of your Trap abilities and melee abilities by 60%. In addition, your critical strikes have a 40% chance to allow 50% of your Mana regeneration to continue while casting for 30 sec.
★
0/2
Expose Prey
New in Forever
Rank 1
Your attacks against targets with Hunter's Mark have a 5% chance to activate your Mongoose Bite for 10 sec.
Rank 2
Your attacks against targets with Hunter's Mark have a 10% chance to activate your Mongoose Bite for 10 sec.
★
0/2
Survivalist's Discipline
New in Forever
Rank 1
Reduces the cooldown of your Trap and Deterrence abilities by 20%.
Rank 2
Reduces the cooldown of your Trap and Deterrence abilities by 40%.
★
0/1
Strider Kick
New in Forever
5.81% of base mana · Melee Range · Instant · 8 sec cooldown
Rank 1
A powerful kick that deals 100% melee weapon damage and increases movement speed by 30% for 3 sec.
0/5
Lightning Reflexes
Changed from Classic
Rank 1
Increases your Agility by 2%.
Rank 2
Increases your Agility by 4%.
Rank 3
Increases your Agility by 6%.
Rank 4
Increases your Agility by 8%.
Rank 5
Increases your Agility by 10%.
★
0/1
Lacerating Strikes
New in Forever
Rank 1
Your Mongoose Bite also causes the target to Bleed for damage equal to 40% of the damage done by Mongoose Bite over 21 sec
Talent per level
10
Deadly Aspects
1/5
11
Deadly Aspects
2/5
12
Deadly Aspects
3/5
13
Deadly Aspects
4/5
14
Deadly Aspects
5/5
15
Focused Fire
1/2
16
Focused Fire
2/2
17
Improved Revive Pet
1/2
18
Pathfinding
1/2
19
Pathfinding
2/2
20
Unleashed Fury
1/5
21
Unleashed Fury
2/5
22
Unleashed Fury
3/5
23
Unleashed Fury
4/5
24
Unleashed Fury
5/5
25
Summon Hawk
1/1
26
Improved Revive Pet
2/2
27
Ferocity
1/5
28
Ferocity
2/5
29
Bestial Swiftness
1/1
30
Intimidation
1/1
31
Ferocity
3/5
32
Ferocity
4/5
33
Ferocity
5/5
34
Lethal Attacks
1/5
35
Lethal Attacks
2/5
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