Zum Inhalt springen
WoW Forever
News
BiS
Klassen
Tradeskills
Tools
Ruf
Guides
Clips
Streams
DE
EN
English
NL
Nederlands
FR
Français
ES
Español
IT
Italiano
DE
Deutsch
Nacht
Forever in
21
T
07
Std
21 Tage und 7 Stunden bis zum Launch von WoW Forever am 4. November 2026
Beiträge nach Titel suchen
Trinkgeld
RESTEDXP · 10 % RABATT
−10 %
Talentrechner
Legacy-Rechner
Raidplaner
Leveling-Builds
Priest Leveling-Build
Druid
Hunter
Mage
Paladin
Priest
Rogue
Shaman
Warlock
Warrior
Stufe
−
+
60
Talented
−
+
0
51
/51
Punkte
Im Talentrechner öffnen
Link kopieren
Discipline
18
Zurücksetzen
★
0/5
Power in Light
Neu in Forever
Rang 1
Your Smite and Penance spells deal 2% increased damage to targets afflicted with your Holy Fire.
Rang 2
Your Smite and Penance spells deal 4% increased damage to targets afflicted with your Holy Fire.
Rang 3
Your Smite and Penance spells deal 6% increased damage to targets afflicted with your Holy Fire.
Rang 4
Your Smite and Penance spells deal 8% increased damage to targets afflicted with your Holy Fire.
Rang 5
Your Smite and Penance spells deal 10% increased damage to targets afflicted with your Holy Fire.
0/2
Wand Specialization
Anders als in Classic
Rang 1
Increases your damage with Wands by 13%.
Rang 2
Increases your damage with Wands by 25%.
★
5/5
Twin Disciplines
Neu in Forever
Rang 1
Increases the damage and healing of your instant cast spells by 1%.
Rang 2
Increases the damage and healing of your instant cast spells by 2%.
Rang 3
Increases the damage and healing of your instant cast spells by 3%.
Rang 4
Increases the damage and healing of your instant cast spells by 4%.
Rang 5
Increases the damage and healing of your instant cast spells by 5%.
0/3
Silent Resolve
Anders als in Classic
Rang 1
Reduces the threat generated by your Holy spells by 10% and reduces the duration of Stun, Fear, and Silence effects inflicted on you by 5%.
Rang 2
Reduces the threat generated by your Holy spells by 20% and reduces the duration of Stun, Fear, and Silence effects inflicted on you by 10%.
Rang 3
Reduces the threat generated by your Holy spells by 30% and reduces the duration of Stun, Fear, and Silence effects inflicted on you by 15%.
★
0/3
Holy Precision
Neu in Forever
Rang 1
Improves your chance to hit with Holy spells by 6%.
Rang 2
Improves your chance to hit with Holy spells by 12%.
Rang 3
Improves your chance to hit with Holy spells by 18%.
3/3
Improved Power Word: Shield
Anders als in Classic
Rang 1
Increases the damage absorbed by your Power Word: Shield by 7%.
Rang 2
Increases the damage absorbed by your Power Word: Shield by 14%.
Rang 3
Increases the damage absorbed by your Power Word: Shield by 20%.
2/2
Martyrdom
Anders als in Classic
Rang 1
Gives you a 50% chance to gain Focused Casting for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage and increases your resistance to Interrupt effects by 20%.
Rang 2
Gives you a 100% chance to gain Focused Casting for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage and increases your resistance to Interrupt effects by 20%.
1/3
Mental Agility
Anders als in Classic
Rang 1
Reduces the mana cost of your Smite, Holy Fire, and instant cast spells by 3%.
Rang 2
Reduces the mana cost of your Smite, Holy Fire, and instant cast spells by 7%.
Rang 3
Reduces the mana cost of your Smite, Holy Fire, and instant cast spells by 10%.
1/1
Inner Focus
Anders als in Classic
Instant · 3 min cooldown
Rang 1
When activated, reduces the Mana cost of your next spell by 100% and increases its critical effect chance by 25% if it is a non-periodic spell and capable of a critical effect.
3/3
Meditation
Anders als in Classic
Rang 1
Allows 17% of your Mana regeneration to continue while casting.
Rang 2
Allows 33% of your Mana regeneration to continue while casting.
Rang 3
Allows 50% of your Mana regeneration to continue while casting.
0/3
Improved Inner Fire
Anders als in Classic
Rang 1
Increases the Armor bonus of your Inner Fire spell by 15% and increases its total charges by 4.
Rang 2
Increases the Armor bonus of your Inner Fire spell by 30% and increases its total charges by 8.
Rang 3
Increases the Armor bonus of your Inner Fire spell by 45% and increases its total charges by 12.
3/5
Mental Strength
Anders als in Classic
Rang 1
Increases your total Intellect by 3%.
Rang 2
Increases your total Intellect by 6%.
Rang 3
Increases your total Intellect by 9%.
Rang 4
Increases your total Intellect by 12%.
Rang 5
Increases your total Intellect by 15%.
★
0/1
Soul Warding
Neu in Forever
Rang 1
Reduces the cooldown on your Power Word: Shield spell by 4 sec and reduces its mana cost by 15%.
0/2
Improved Mana Burn
Anders als in Classic
Rang 1
Reduces the casting time of your Mana Burn spell by 0.5 sec.
Rang 2
Reduces the casting time of your Mana Burn spell by 1 sec.
★
0/1
Penance
Neu in Forever
150 Mana · 36 yd range · Instant · 12 sec cooldown
Rang 1
Launches a volley of holy light at the target, causing 45 Holy damage to an enemy, or 134 healing to an ally, instantly and every 1 sec for 2 sec.
★
0/5
Renewed Hope
Neu in Forever
Rang 1
Your heals from Flash Heal, Binding Heal, Lesser Heal, Heal, Greater Heal, and Penance gain 2% increased critical strike chance when cast on targets with Weakened Soul, and reduce the remaining duration of Weakened Soul on their target by 1 sec.
Rang 2
Your heals from Flash Heal, Binding Heal, Lesser Heal, Heal, Greater Heal, and Penance gain 4% increased critical strike chance when cast on targets with Weakened Soul, and reduce the remaining duration of Weakened Soul on their target by 2 sec.
Rang 3
Your heals from Flash Heal, Binding Heal, Lesser Heal, Heal, Greater Heal, and Penance gain 6% increased critical strike chance when cast on targets with Weakened Soul, and reduce the remaining duration of Weakened Soul on their target by 3 sec.
Rang 4
Your heals from Flash Heal, Binding Heal, Lesser Heal, Heal, Greater Heal, and Penance gain 8% increased critical strike chance when cast on targets with Weakened Soul, and reduce the remaining duration of Weakened Soul on their target by 4 sec.
Rang 5
Your heals from Flash Heal, Binding Heal, Lesser Heal, Heal, Greater Heal, and Penance gain 10% increased critical strike chance when cast on targets with Weakened Soul, and reduce the remaining duration of Weakened Soul on their target by 5 sec.
★
0/3
Divine Aegis
Neu in Forever
Rang 1
Your critical heals create a protective shield on the target, absorbing 5% of the amount healed. Lasts 12 sec.
Rang 2
Your critical heals create a protective shield on the target, absorbing 10% of the amount healed. Lasts 12 sec.
Rang 3
Your critical heals create a protective shield on the target, absorbing 15% of the amount healed. Lasts 12 sec.
0/1
Power Infusion
Anders als in Classic
20% of base mana · 30 yd range · Instant · 3 min cooldown
Rang 1
Infuses the target with power, increasing their spell damage and healing done by 20% for 15 sec.
Holy
0
Zurücksetzen
0/3
Twilight Focus
Anders als in Classic
Rang 1
Gives you a 23% chance to avoid interruption caused by damage while casting any spell.
Rang 2
Gives you a 47% chance to avoid interruption caused by damage while casting any spell.
Rang 3
Gives you a 70% chance to avoid interruption caused by damage while casting any spell.
0/3
Improved Renew
Rang 1
Increases the amount healed by your Renew spell by 5%.
Rang 2
Increases the amount healed by your Renew spell by 10%.
Rang 3
Increases the amount healed by your Renew spell by 15%.
0/5
Holy Specialization
Rang 1
Increases the critical effect chance of your Holy spells by 1%.
Rang 2
Increases the critical effect chance of your Holy spells by 2%.
Rang 3
Increases the critical effect chance of your Holy spells by 3%.
Rang 4
Increases the critical effect chance of your Holy spells by 4%.
Rang 5
Increases the critical effect chance of your Holy spells by 5%.
0/5
Spell Warding
Rang 1
Reduces all spell damage taken by 2%.
Rang 2
Reduces all spell damage taken by 4%.
Rang 3
Reduces all spell damage taken by 6%.
Rang 4
Reduces all spell damage taken by 8%.
Rang 5
Reduces all spell damage taken by 10%.
0/5
Divine Fury
Anders als in Classic
Rang 1
Reduces the casting time of your Smite, Holy Fire, Heal, and Greater Heal spells by 0.1 sec.
Rang 2
Reduces the casting time of your Smite, Holy Fire, Heal, and Greater Heal spells by 0.2 sec.
Rang 3
Reduces the casting time of your Smite, Holy Fire, Heal, and Greater Heal spells by 0.3 sec.
Rang 4
Reduces the casting time of your Smite, Holy Fire, Heal, and Greater Heal spells by 0.4 sec.
Rang 5
Reduces the casting time of your Smite, Holy Fire, Heal, and Greater Heal spells by 0.5 sec.
0/1
Holy Nova
Anders als in Classic
185 Mana · Instant
Rang 1
Causes an explosion of holy light around the caster, causing 26 to 30 Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for 50 to 57. These effects cause no threat.
0/3
Blessed Recovery
Anders als in Classic
Rang 1
After being struck by a melee or ranged critical hit, or suffering more than 30% of your maximum Health from a single attack, heal 8% of the damage taken over 6 sec. Refreshing this effect carries over any remaining healing.
Rang 2
After being struck by a melee or ranged critical hit, or suffering more than 30% of your maximum Health from a single attack, heal 17% of the damage taken over 6 sec. Refreshing this effect carries over any remaining healing.
Rang 3
After being struck by a melee or ranged critical hit, or suffering more than 30% of your maximum Health from a single attack, heal 25% of the damage taken over 6 sec. Refreshing this effect carries over any remaining healing.
0/3
Inspiration
Anders als in Classic
Rang 1
Your non-periodic critical heals increase your target's Armor by 8% for 15 sec.
Rang 2
Your non-periodic critical heals increase your target's Armor by 17% for 15 sec.
Rang 3
Your non-periodic critical heals increase your target's Armor by 25% for 15 sec.
0/2
Holy Reach
Rang 1
Increases the range of your Smite and Holy Fire spells and the radius of your Prayer of Healing and Holy Nova spells by 10%.
Rang 2
Increases the range of your Smite and Holy Fire spells and the radius of your Prayer of Healing and Holy Nova spells by 20%.
0/3
Improved Healing
Anders als in Classic
Rang 1
Reduces the Mana cost of your Lesser Heal, Heal, Greater Heal, Penance, and Prayer of Mending spells by 5%.
Rang 2
Reduces the Mana cost of your Lesser Heal, Heal, Greater Heal, Penance, and Prayer of Mending spells by 10%.
Rang 3
Reduces the Mana cost of your Lesser Heal, Heal, Greater Heal, Penance, and Prayer of Mending spells by 15%.
0/2
Searing Light
Anders als in Classic
Rang 1
Increases your Holy damage done by 2%, and gives a 5% chance each time your Holy Fire spell deals periodic damage for your next Holy Nova to cost no Mana.
Rang 2
Increases your Holy damage done by 5%, and gives a 10% chance each time your Holy Fire spell deals periodic damage for your next Holy Nova to cost no Mana.
★
0/1
Binding Heal
Neu in Forever
155 Mana · 40 yd range · 1.5 sec cast
Rang 1
Heals a friendly target and the caster for 235 to 286. Low threat.
★
0/2
Litany of Light
Neu in Forever
Rang 1
When you cast a healing spell, gain Mana equal to 5% of the base cost of the spell if your previous heal was a different spell.
Rang 2
When you cast a healing spell, gain Mana equal to 10% of the base cost of the spell if your previous heal was a different spell.
0/1
Spirit of Redemption
Anders als in Classic
Rang 1
Upon death, the priest becomes the Spirit of Redemption for 15 sec. The Spirit of Redemption cannot move, attack, be attacked or targeted by any spells or effects. While in this form the priest can cast any healing spell free of cost. When the effect ends, the priest dies.
0/5
Spiritual Guidance
Anders als in Classic
Rang 1
Increases your spell healing by up to 5% of your total Spirit and your spell damage by up to 1% of your total Spirit.
Rang 2
Increases your spell healing by up to 10% of your total Spirit and your spell damage by up to 3% of your total Spirit.
Rang 3
Increases your spell healing by up to 15% of your total Spirit and your spell damage by up to 5% of your total Spirit.
Rang 4
Increases your spell healing by up to 20% of your total Spirit and your spell damage by up to 6% of your total Spirit.
Rang 5
Increases your spell healing by up to 25% of your total Spirit and your spell damage by up to 8% of your total Spirit.
0/3
Spiritual Healing
Anders als in Classic
Rang 1
Increases the amount healed by your spells by 3%.
Rang 2
Increases the amount healed by your spells by 7%.
Rang 3
Increases the amount healed by your spells by 10%.
★
0/1
Prayer of Mending
Neu in Forever
210 Mana · 40 yd range · Instant · 10 sec cooldown
Rang 1
Places a spell on the target that heals them for (172 + 42.9% of healing power) the next time they take damage or receive non-periodic healing. When the heal occurs, Prayer of Mending jumps to a party or raid member within 20 yards. Jumps up to 5 times and lasts 30 sec after each jump. This spell can only be placed on one target at a time per caster.
Shadow
33
Zurücksetzen
5/5
Shadow Focus
Anders als in Classic
Rang 1
Improves your chance to hit with Shadow spells by 1%.
Rang 2
Improves your chance to hit with Shadow spells by 2%.
Rang 3
Improves your chance to hit with Shadow spells by 3%.
Rang 4
Improves your chance to hit with Shadow spells by 4%.
Rang 5
Improves your chance to hit with Shadow spells by 5%.
0/5
Blackout
Rang 1
Gives your Shadow damage spells a 2% chance to stun the target for 3 sec.
Rang 2
Gives your Shadow damage spells a 4% chance to stun the target for 3 sec.
Rang 3
Gives your Shadow damage spells a 6% chance to stun the target for 3 sec.
Rang 4
Gives your Shadow damage spells a 8% chance to stun the target for 3 sec.
Rang 5
Gives your Shadow damage spells a 10% chance to stun the target for 3 sec.
5/5
Spirit Tap
Anders als in Classic
Rang 1
Gives you a 20% chance to increase your Spirit by 100% for 15 sec after killing a non-trivial target or when an enemy afflicted by your Vampiric Embrace dies. For the duration, 50% of your Mana regeneration will continue while casting.
Rang 2
Gives you a 40% chance to increase your Spirit by 100% for 15 sec after killing a non-trivial target or when an enemy afflicted by your Vampiric Embrace dies. For the duration, 50% of your Mana regeneration will continue while casting.
Rang 3
Gives you a 60% chance to increase your Spirit by 100% for 15 sec after killing a non-trivial target or when an enemy afflicted by your Vampiric Embrace dies. For the duration, 50% of your Mana regeneration will continue while casting.
Rang 4
Gives you a 80% chance to increase your Spirit by 100% for 15 sec after killing a non-trivial target or when an enemy afflicted by your Vampiric Embrace dies. For the duration, 50% of your Mana regeneration will continue while casting.
Rang 5
Gives you a 100% chance to increase your Spirit by 100% for 15 sec after killing a non-trivial target or when an enemy afflicted by your Vampiric Embrace dies. For the duration, 50% of your Mana regeneration will continue while casting.
0/3
Shadow Affinity
Anders als in Classic
Rang 1
Reduces the threat generated by your Shadow spells by 10%.
Rang 2
Reduces the threat generated by your Shadow spells by 20%.
Rang 3
Reduces the threat generated by your Shadow spells by 30%.
2/2
Improved Shadow Word: Pain
Rang 1
Increases the duration of your Shadow Word: Pain spell by 3 sec.
Rang 2
Increases the duration of your Shadow Word: Pain spell by 6 sec.
0/2
Shadow Reach
Anders als in Classic
Rang 1
Increases the range of your offensive Shadow spells by 10%.
Rang 2
Increases the range of your offensive Shadow spells by 20%.
4/5
Improved Mind Blast
Rang 1
Reduces the cooldown of your Mind Blast spell by 0.5 sec.
Rang 2
Reduces the cooldown of your Mind Blast spell by 1 sec.
Rang 3
Reduces the cooldown of your Mind Blast spell by 1.5 sec.
Rang 4
Reduces the cooldown of your Mind Blast spell by 2 sec.
Rang 5
Reduces the cooldown of your Mind Blast spell by 2.5 sec.
0/2
Improved Psychic Scream
Rang 1
Reduces the cooldown of your Psychic Scream spell by 2 sec.
Rang 2
Reduces the cooldown of your Psychic Scream spell by 4 sec.
1/1
Mind Flay
Anders als in Classic
45 Mana · 20 yd range · Instant
Rang 1
Assault the target's mind with Shadow energy, causing 63 Shadow damage over 3 sec and slowing their movement speed by 50%.
★
2/2
Improved Mind Flay
Neu in Forever
Rang 1
Your Mind Flay now deals 10% more damage, gains 5 yards increased range, but slows the target's movement speed by 35%.
Rang 2
Your Mind Flay now deals 20% more damage, gains 10 yards increased range, but slows the target's movement speed by 20%.
0/2
Improved Fade
Rang 1
Decreases the cooldown of your Fade ability by 3 sec.
Rang 2
Decreases the cooldown of your Fade ability by 6 sec.
1/1
Vampiric Embrace
Anders als in Classic
40 Mana · 30 yd range · Instant · 1 min cooldown
Rang 1
Afflicts your target with Shadow energy that causes all party members to be healed for 20% of any Shadow spell damage you deal for 30 sec.
3/3
Shadow Weaving
Anders als in Classic
Rang 1
Your Shadow damage spells have a 33% chance to increase the Shadow damage you deal by 2% for 15 sec, stacking up to 5 times.
Rang 2
Your Shadow damage spells have a 67% chance to increase the Shadow damage you deal by 2% for 15 sec, stacking up to 5 times.
Rang 3
Your Shadow damage spells have a 100% chance to increase the Shadow damage you deal by 2% for 15 sec, stacking up to 5 times.
1/1
Silence
Anders als in Classic
225 Mana · 20 yd range · Instant · 45 sec cooldown
Rang 1
Silences the target, preventing them from casting spells for 5 sec and interrupting their spellcasts for 3 sec.
★
1/2
Devouring Contagion
Neu in Forever
Rang 1
Reduces the mana cost of your Devouring Plague by 25%. Targets that die while Devouring Plague is active spreads it, jumping to a nearby enemy within 5 yds for the remaining duration.
Rang 2
Reduces the mana cost of your Devouring Plague by 50%. Targets that die while Devouring Plague is active spreads it, jumping to a nearby enemy within 10 yds for the remaining duration.
★
2/2
Early Demise
Neu in Forever
Rang 1
Increases Shadow Word: Death's critical strike chance on targets at or below 20% health by 15%.
Rang 2
Increases Shadow Word: Death's critical strike chance on targets at or below 20% health by 30%.
5/5
Darkness
Anders als in Classic
Rang 1
Increases your Shadow damage done by 2%.
Rang 2
Increases your Shadow damage done by 4%.
Rang 3
Increases your Shadow damage done by 6%.
Rang 4
Increases your Shadow damage done by 8%.
Rang 5
Increases your Shadow damage done by 10%.
1/1
Shadowform
Anders als in Classic
40% of base mana · Instant · 1.5 sec cooldown
Rang 1
Assume Shadowform, increasing your Shadow damage by 10%, reducing the Mana cost of all Shadow spells by 50%, increasing the critical strike damage bonus of your Shadow spells by 100%, and reducing Physical damage taken by you by 15%. However, you may not cast healing spells while in this form.
Talent pro Stufe
10
Wand Specialization
1/2
11
Wand Specialization
2/2
12
Spirit Tap
1/5
13
Spirit Tap
2/5
14
Spirit Tap
3/5
15
Spirit Tap
4/5
16
Spirit Tap
5/5
17
Twin Disciplines
1/5
18
Twin Disciplines
2/5
19
Twin Disciplines
3/5
20
Improved Power Word: Shield
1/3
21
Improved Power Word: Shield
2/3
22
Improved Power Word: Shield
3/3
23
Martyrdom
1/2
24
Martyrdom
2/2
25
Inner Focus
1/1
26
Meditation
1/3
27
Meditation
2/3
28
Meditation
3/3
29
Mental Agility
1/3
Umskillen auf Stufe 30
30
Power in Light
1/5
30
Power in Light
2/5
30
Power in Light
3/5
30
Power in Light
4/5
30
Power in Light
5/5
30
Holy Precision
1/3
30
Holy Precision
2/3
30
Improved Power Word: Shield
1/3
30
Improved Power Word: Shield
2/3
30
Improved Power Word: Shield
3/3
30
Inner Focus
1/1
30
Meditation
1/3
30
Meditation
2/3
30
Meditation
3/3
30
Mental Agility
1/3
30
Improved Inner Fire
1/3
30
Improved Inner Fire
2/3
30
Improved Inner Fire
3/3
30
Mental Strength
1/5
30
Mental Strength
2/5
30
Penance
1/1
31
Spirit Tap
1/5
32
Spirit Tap
2/5
33
Spirit Tap
3/5
34
Spirit Tap
4/5
35
Spirit Tap
5/5
36
Holy Specialization
1/5
37
Holy Specialization
2/5
38
Holy Specialization
3/5
39
Holy Specialization
4/5
Umskillen auf Stufe 40
40
Spirit Tap
1/5
40
Spirit Tap
2/5
40
Spirit Tap
3/5
40
Spirit Tap
4/5
40
Spirit Tap
5/5
40
Improved Shadow Word: Pain
1/2
40
Improved Shadow Word: Pain
2/2
40
Shadow Focus
1/5
40
Shadow Focus
2/5
40
Shadow Focus
3/5
40
Mind Flay
1/1
40
Improved Mind Flay
1/2
40
Improved Mind Flay
2/2
40
Improved Mind Blast
1/5
40
Improved Mind Blast
2/5
40
Shadow Weaving
1/3
40
Shadow Weaving
2/3
40
Shadow Weaving
3/3
40
Vampiric Embrace
1/1
40
Improved Mind Blast
3/5
40
Improved Mind Blast
4/5
40
Silence
1/1
40
Devouring Contagion
1/2
40
Shadow Focus
4/5
40
Shadow Focus
5/5
40
Darkness
1/5
40
Darkness
2/5
40
Darkness
3/5
40
Darkness
4/5
40
Darkness
5/5
40
Shadowform
1/1
41
Early Demise
1/2
42
Early Demise
2/2
43
Twin Disciplines
1/5
44
Twin Disciplines
2/5
45
Twin Disciplines
3/5
46
Twin Disciplines
4/5
47
Twin Disciplines
5/5
48
Improved Power Word: Shield
1/3
49
Improved Power Word: Shield
2/3
50
Improved Power Word: Shield
3/3
51
Martyrdom
1/2
52
Martyrdom
2/2
53
Inner Focus
1/1
54
Meditation
1/3
55
Meditation
2/3
56
Meditation
3/3
57
Mental Agility
1/3
58
Mental Strength
1/5
59
Mental Strength
2/5
60
Mental Strength
3/5
WoW Forever
Beiträge nach Titel suchen
News
BiS
Klassen
Tradeskills
Tools
Ruf
Guides
Clips
Streams
Sprache
EN
English
NL
Nederlands
FR
Français
ES
Español
IT
Italiano
DE
Deutsch
Thema
Nacht
Trinkgeld
RESTEDXP · 10 % RABATT
−10 %