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Discipline Priest leveling guide

Classic EraLevel 1-60Healer

Discipline is the spec for Priests who want to stay efficient and hard to kill. Wand Specialization and a stronger Power Word: Shield carry the early levels, Mental Agility makes instant spells cheaper, and Power Infusion at level 41 adds a burst of power for you or a friend. It deals less damage than Shadow, so leveling takes longer, but you rarely die.

Strengths and weaknesses

  • Wand Specialization makes the wand a strong weapon from level 10.
  • Improved Power Word: Shield and Inner Focus keep you safe and your mana high.
  • Divine Spirit and Power Infusion make you welcome in every group.
  • Less damage than Shadow, and Spirit Tap only arrives after level 40.

Talents by level

Level 10 to 30

  • Wand Specialization 5/5.
  • Improved Power Word: Shield 3/3 and Martyrdom 2/2.
  • Inner Focus, Meditation 3/3 and Improved Power Word: Fortitude 1/2.
  • Mental Agility 5/5, then Divine Spirit at level 30.

Level 31 to 40

  • Mental Strength 5/5 for more mana.
  • Force of Will 5/5 at level 40 for more spell damage and Crit.

Level 41 to 60

  • Power Infusion at level 41, Improved Inner Fire 3/3 and Improved Power Word: Fortitude 2/2, for 36 points in Discipline.
  • In Shadow: Spirit Tap 5/5, Improved Shadow Word: Pain 2/2, Shadow Focus 3/5, Mind Flay and Improved Mind Blast 4/5.

Rotation

One enemy

  • Power Word: Shield on yourself, then Shadow Word: Pain and Mind Blast from range.
  • Use your wand while the shield holds.
  • Inner Focus before a Mind Blast gives a free cast with a higher chance to crit.

Two enemies

  • Shadow Word: Pain on both, Power Word: Shield, and your wand on the first.
  • Psychic Scream when both hit you, then Mind Blast the first while the second runs.

Staying alive

  • Improved Power Word: Shield absorbs a lot, and Renew heals over time.
  • Power Infusion on yourself makes Flash Heal and Mind Blast stronger for 15 seconds.
  • Inner Fire, Power Word: Fortitude and Divine Spirit before every fight.

Leveling route

Level Alliance Horde
1-12 Elwynn Forest, Dun Morogh, Teldrassil Durotar, Mulgore, Tirisfal Glades
12-20 Westfall, Loch Modan, Darkshore The Barrens, Silverpine Forest
20-30 Redridge Mountains, Duskwood, Wetlands The Barrens, Hillsbrad Foothills, Thousand Needles
30-40 Stranglethorn Vale, Arathi Highlands, Desolace Stranglethorn Vale, Arathi Highlands, Desolace
40-50 Tanaris, Feralas, The Hinterlands Tanaris, Feralas, The Hinterlands
50-60 Un’Goro Crater, Felwood, Western Plaguelands, Winterspring Un’Goro Crater, Felwood, Western Plaguelands, Winterspring

Dungeons worth the detour: Scarlet Monastery from level 30 to 40, Zul’Farrak around 45 and Blackrock Depths from 52.

Stats, weapons and tradeskills

  • Intellect and Spirit, then Stamina. Healing power and Spell Damage matter more at level 60.
  • The wand is your main source of damage, so upgrade it whenever you can.
  • Enchants: Mana or Stats on the chest, and Intellect or Spirit on the bracers.
  • Tradeskills: Tailoring for cloth armor and bags, with Enchanting to craft your own wands.