Discipline Priest leveling guide
Discipline is the spec for Priests who want to stay efficient and hard to kill. Wand Specialization and a stronger Power Word: Shield carry the early levels, Mental Agility makes instant spells cheaper, and Power Infusion at level 41 adds a burst of power for you or a friend. It deals less damage than Shadow, so leveling takes longer, but you rarely die.
Strengths and weaknesses
- Wand Specialization makes the wand a strong weapon from level 10.
- Improved Power Word: Shield and Inner Focus keep you safe and your mana high.
- Divine Spirit and Power Infusion make you welcome in every group.
- Less damage than Shadow, and Spirit Tap only arrives after level 40.
Talents by level
Level 10 to 30
- Wand Specialization 5/5.
- Improved Power Word: Shield 3/3 and Martyrdom 2/2.
- Inner Focus, Meditation 3/3 and Improved Power Word: Fortitude 1/2.
- Mental Agility 5/5, then Divine Spirit at level 30.
Level 31 to 40
- Mental Strength 5/5 for more mana.
- Force of Will 5/5 at level 40 for more spell damage and Crit.
Level 41 to 60
- Power Infusion at level 41, Improved Inner Fire 3/3 and Improved Power Word: Fortitude 2/2, for 36 points in Discipline.
- In Shadow: Spirit Tap 5/5, Improved Shadow Word: Pain 2/2, Shadow Focus 3/5, Mind Flay and Improved Mind Blast 4/5.
Rotation
One enemy
- Power Word: Shield on yourself, then Shadow Word: Pain and Mind Blast from range.
- Use your wand while the shield holds.
- Inner Focus before a Mind Blast gives a free cast with a higher chance to crit.
Two enemies
- Shadow Word: Pain on both, Power Word: Shield, and your wand on the first.
- Psychic Scream when both hit you, then Mind Blast the first while the second runs.
Staying alive
- Improved Power Word: Shield absorbs a lot, and Renew heals over time.
- Power Infusion on yourself makes Flash Heal and Mind Blast stronger for 15 seconds.
- Inner Fire, Power Word: Fortitude and Divine Spirit before every fight.
Leveling route
| Level | Alliance | Horde |
|---|---|---|
| 1-12 | Elwynn Forest, Dun Morogh, Teldrassil | Durotar, Mulgore, Tirisfal Glades |
| 12-20 | Westfall, Loch Modan, Darkshore | The Barrens, Silverpine Forest |
| 20-30 | Redridge Mountains, Duskwood, Wetlands | The Barrens, Hillsbrad Foothills, Thousand Needles |
| 30-40 | Stranglethorn Vale, Arathi Highlands, Desolace | Stranglethorn Vale, Arathi Highlands, Desolace |
| 40-50 | Tanaris, Feralas, The Hinterlands | Tanaris, Feralas, The Hinterlands |
| 50-60 | Un’Goro Crater, Felwood, Western Plaguelands, Winterspring | Un’Goro Crater, Felwood, Western Plaguelands, Winterspring |
Dungeons worth the detour: Scarlet Monastery from level 30 to 40, Zul’Farrak around 45 and Blackrock Depths from 52.
Stats, weapons and tradeskills
- Intellect and Spirit, then Stamina. Healing power and Spell Damage matter more at level 60.
- The wand is your main source of damage, so upgrade it whenever you can.
- Enchants: Mana or Stats on the chest, and Intellect or Spirit on the bracers.
- Tradeskills: Tailoring for cloth armor and bags, with Enchanting to craft your own wands.