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Discipline Priest leveling guide

WotLK ClassicLevel 70-80Healer

Discipline is the Priest who hardly ever takes damage. Power Word: Shield absorbs the first hits of every fight, Borrowed Time then speeds up your next spell, and Penance hits an enemy three times or heals you in a pinch. Leveling is slower than Shadow, but you stay ready to heal a dungeon group at any moment.

Strengths and weaknesses

  • Power Word: Shield with Reflective Shield and Divine Aegis makes you very hard to kill.
  • Penance, Holy Fire and Smite deal decent holy damage.
  • You can heal any dungeon along the way without changing talents.
  • Slower kills than Shadow, and groups of enemies take a lot of mana.

Talents by level

At level 70

Level 71 to 80

Rotation

One enemy

  • Power Word: Shield on yourself, then Holy Fire from range.
  • Shadow Word: Pain, then Penance while Borrowed Time is active.
  • Smite until the enemy dies, and Power Infusion for a strong enemy.

Groups of enemies

Staying alive

  • Power Word: Shield before every pull, and Penance or Flash Heal on yourself when needed.
  • Desperate Prayer as an instant heal, and Fade and Psychic Scream to get away.
  • Shadowfiend and Hymn of Hope when your mana runs low.

Leveling route

Level Alliance Horde
70-72 Borean Tundra (Valiance Keep), Howling Fjord (Valgarde) Borean Tundra (Warsong Hold), Howling Fjord (Vengeance Landing)
72-74 Dragonblight (Wintergarde Keep) Dragonblight (Agmar’s Hammer)
74-75 Grizzly Hills (Amberpine Lodge) Grizzly Hills (Conquest Hold)
75-76 Zul’Drak (Zim’Torga) Zul’Drak (Zim’Torga)
76-78 Sholazar Basin (Nesingwary Base Camp) Sholazar Basin (Nesingwary Base Camp)
78-80 The Storm Peaks (K3), Icecrown (Argent Vanguard) The Storm Peaks (K3), Icecrown (Argent Vanguard)

Dungeons worth the detour: Utgarde Keep and The Nexus from level 70, Azjol-Nerub and Ahn’kahet: The Old Kingdom around 72, and Drak’Tharon Keep and The Violet Hold from 74.

Stats, weapons and tradeskills

  • Spell Power first, then Intellect, Haste, Crit and Spirit.
  • A staff, or a one-handed weapon with an off-hand item, and a wand with Spell Power.
  • Enchants: Mighty Spellpower on the weapon, Exceptional Spellpower on the gloves and Superior Spellpower on the bracers.
  • Tradeskills: Tailoring for caster cloth and Lightweave Embroidery, with Enchanting to disenchant what you replace.