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Subtlety Rogue leveling guide

Classic EraLevel 1-60Melee DPS

Subtlety is the stealth spec of the Rogue. It is known for PvP, but it levels well once Hemorrhage arrives at level 30: the attack works with any weapon, even from the front. Preparation resets Evasion, Sprint and Vanish, which makes the spec forgiving when a fight goes wrong.

Strengths and weaknesses

  • Hemorrhage from level 30 builds combo points with any weapon.
  • Premeditation at level 40 gives two combo points before the fight starts.
  • Preparation gives a second Evasion, Sprint and Vanish.
  • Before level 30 the spec deals little damage, and it has no help against two enemies at once.

Talents by level

Level 10 to 30

Level 31 to 40

Level 41 to 60

Rotation

One enemy

  • Stealth up to the enemy and use Premeditation, then open with Cheap Shot.
  • Hemorrhage to build combo points, Slice and Dice early and Eviscerate with five.
  • Ghostly Strike when the enemy hits hard: it raises your dodge chance.

Two enemies

  • Sap one enemy before the fight when it is humanoid, and kill the other.
  • Gouge or Kidney Shot to stop damage, and Blind from level 34.

Staying alive

  • Evasion and Sprint, then Preparation to use them again.
  • Vanish and restealth to reset a fight you are about to lose.
  • Kick casters, and bandages between fights.

Leveling route

Level Alliance Horde
1-12 Elwynn Forest, Dun Morogh, Teldrassil Durotar, Mulgore, Tirisfal Glades
12-20 Westfall, Loch Modan, Darkshore The Barrens, Silverpine Forest
20-30 Redridge Mountains, Duskwood, Wetlands The Barrens, Hillsbrad Foothills, Thousand Needles
30-40 Stranglethorn Vale, Arathi Highlands, Desolace Stranglethorn Vale, Arathi Highlands, Desolace
40-50 Tanaris, Feralas, The Hinterlands Tanaris, Feralas, The Hinterlands
50-60 Un’Goro Crater, Felwood, Western Plaguelands, Winterspring Un’Goro Crater, Felwood, Western Plaguelands, Winterspring

Dungeons worth the detour: Scarlet Monastery from level 30 to 40, Zul’Farrak around 45 and Blackrock Depths from 52.

Stats, weapons and tradeskills

  • Agility first, then Strength and Crit.
  • A slow weapon in the main hand hits hardest with Hemorrhage. A dagger only matters if you open with Ambush.
  • Enchants: Crusader on the main hand once gold allows it, Agility on the gloves and Strength on the bracers.
  • Tradeskills: Skinning with Leatherworking for leather armor, or Mining with Engineering for bombs that stun. First Aid saves time between fights.