Assassination Rogue leveling guide
Assassination builds around finishing moves. Ruthlessness and Seal Fate add combo points, Relentless Strikes refunds energy, and Cold Blood turns an Eviscerate into a guaranteed critical strike. The spec levels a little slower than Combat before level 40, but kills single enemies with large bursts.
Strengths and weaknesses
- Cold Blood with a five-point Eviscerate ends most fights in one blow.
- Seal Fate and Relentless Strikes keep combo points and energy flowing.
- Stronger poisons help against enemies that flee or cast.
- No Blade Flurry, so two enemies at once are harder than for Combat.
Talents by level
Level 10 to 30
- Malice 5/5 for Crit, Remorseless Attacks 2/2 and Improved Eviscerate 3/3.
- Ruthlessness 3/3 and Murder 2/2.
- Relentless Strikes, then Lethality 5/5 for bigger critical strikes.
Level 31 to 40
- Improved Poisons 5/5 and Cold Blood.
- Three points in Seal Fate, then Vigor at level 40 for more energy.
Level 41 to 60
- The rest of Seal Fate and Improved Slice and Dice 3/3, for 36 points in Assassination.
- In Combat: Improved Sinister Strike 2/2, Lightning Reflexes 3/5, Precision 5/5, Improved Backstab 3/3 and Endurance 2/2.
Rotation
One enemy
- Stealth up to the enemy and open with Cheap Shot, or with Sinister Strike before level 26.
- Slice and Dice with a low number of combo points, Sinister Strike to build, and Eviscerate with five.
- Save Cold Blood for the Eviscerate that should end the fight.
Two enemies
- Kidney Shot or Gouge the second enemy and kill the first quickly.
- Crippling Poison in the off hand stops an enemy that tries to flee.
Staying alive
- Evasion when several enemies hit you, and Sprint to run away.
- Kick casters, and Blind from level 34 for an enemy that joins the fight.
- Vanish as a last resort, and bandages between fights.
Leveling route
| Level | Alliance | Horde |
|---|---|---|
| 1-12 | Elwynn Forest, Dun Morogh, Teldrassil | Durotar, Mulgore, Tirisfal Glades |
| 12-20 | Westfall, Loch Modan, Darkshore | The Barrens, Silverpine Forest |
| 20-30 | Redridge Mountains, Duskwood, Wetlands | The Barrens, Hillsbrad Foothills, Thousand Needles |
| 30-40 | Stranglethorn Vale, Arathi Highlands, Desolace | Stranglethorn Vale, Arathi Highlands, Desolace |
| 40-50 | Tanaris, Feralas, The Hinterlands | Tanaris, Feralas, The Hinterlands |
| 50-60 | Un’Goro Crater, Felwood, Western Plaguelands, Winterspring | Un’Goro Crater, Felwood, Western Plaguelands, Winterspring |
Dungeons worth the detour: Scarlet Monastery from level 30 to 40, Zul’Farrak around 45 and Blackrock Depths from 52.
Stats, weapons and tradeskills
- Agility first, then Crit for Seal Fate, and Hit so finishing moves land.
- A slow weapon in the main hand for Sinister Strike and a fast weapon in the off hand.
- Enchants: Crusader on the main hand once gold allows it, Agility on the gloves and Strength on the bracers.
- Tradeskills: Skinning with Leatherworking for leather armor, or Mining with Engineering for bombs that stun. First Aid saves time between fights.