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Notte
Forever tra
21
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07
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21 giorni e 7 ore all’uscita di WoW Forever il 4 novembre 2026
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Mancia
RESTEDXP · 10% DI SCONTO
−10%
Calcolatore dei talenti
Calcolatore Legacy
Pianificatore di raid
Build di livellamento
Build di livellamento Mage
Druid
Hunter
Mage
Paladin
Priest
Rogue
Shaman
Warlock
Warrior
Questa build è nota fino al livello 35. Il resto arriva appena è noto.
Livello
−
+
35
Talented
−
+
0
26
/51
punti
Apri nel calcolatore di talenti
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Arcane
0
Azzera
0/2
Wand Specialization
Grado 1
Increases your damage with Wands by 13%.
Grado 2
Increases your damage with Wands by 25%.
0/5
Arcane Focus
Diverso da Classic
Grado 1
Improves your chance to hit with Arcane spells by 1%.
Grado 2
Improves your chance to hit with Arcane spells by 2%.
Grado 3
Improves your chance to hit with Arcane spells by 3%.
Grado 4
Improves your chance to hit with Arcane spells by 4%.
Grado 5
Improves your chance to hit with Arcane spells by 5%.
0/5
Improved Channeling
Diverso da Classic
Grado 1
Gives you a 20% chance to avoid interruption caused by damage while channeling Arcane Missiles and a 14% chance while casting Arcane Blast.
Grado 2
Gives you a 40% chance to avoid interruption caused by damage while channeling Arcane Missiles and a 28% chance while casting Arcane Blast.
Grado 3
Gives you a 60% chance to avoid interruption caused by damage while channeling Arcane Missiles and a 42% chance while casting Arcane Blast.
Grado 4
Gives you a 80% chance to avoid interruption caused by damage while channeling Arcane Missiles and a 56% chance while casting Arcane Blast.
Grado 5
Gives you a 100% chance to avoid interruption caused by damage while channeling Arcane Missiles and a 70% chance while casting Arcane Blast.
0/2
Arcane Subtlety
Diverso da Classic
Grado 1
Reduces your target's resistance to all your spells by 8 and reduces the threat caused by your Arcane spells by 15%.
Grado 2
Reduces your target's resistance to all your spells by 15 and reduces the threat caused by your Arcane spells by 30%.
0/2
Magic Absorption
Diverso da Classic
Grado 1
Increases all your resistances by 5 and causes all spells you fully resist to restore 1% of your total mana. Cannot trigger more often than 1 time per sec.
Grado 2
Increases all your resistances by 10 and causes all spells you fully resist to restore 2% of your total mana. Cannot trigger more often than 1 time per sec.
0/5
Arcane Concentration
Grado 1
Gives you a 2% chance of entering a Clearcasting state after any damage spell hits a target. The Clearcasting state reduces the mana cost of your next damage spell by 100%.
Grado 2
Gives you a 4% chance of entering a Clearcasting state after any damage spell hits a target. The Clearcasting state reduces the mana cost of your next damage spell by 100%.
Grado 3
Gives you a 6% chance of entering a Clearcasting state after any damage spell hits a target. The Clearcasting state reduces the mana cost of your next damage spell by 100%.
Grado 4
Gives you a 8% chance of entering a Clearcasting state after any damage spell hits a target. The Clearcasting state reduces the mana cost of your next damage spell by 100%.
Grado 5
Gives you a 10% chance of entering a Clearcasting state after any damage spell hits a target. The Clearcasting state reduces the mana cost of your next damage spell by 100%.
0/2
Arcane Resilience
Diverso da Classic
Grado 1
Increases your Armor by an amount equal to 25% of your Intellect.
Grado 2
Increases your Armor by an amount equal to 50% of your Intellect.
0/2
Arcane Geometry
Diverso da Classic
Grado 1
Increases the range of your Arcane spells by 3 yards.
Grado 2
Increases the range of your Arcane spells by 6 yards.
0/3
Arcane Impact
Diverso da Classic
Grado 1
Increases the critical strike chance of your Arcane spells by 2%.
Grado 2
Increases the critical strike chance of your Arcane spells by 4%.
Grado 3
Increases the critical strike chance of your Arcane spells by 6%.
★
0/1
Arcane Blast
Nuovo in Forever
15% of base mana · 30 yd range · 2.5 sec cast
Grado 1
Blasts the target with energy, dealing 57 to 66 Arcane damage. Each time you cast Arcane Blast, the damage of all your other spells is increased by 10% and the mana cost of Arcane Blast is increased by 175%. Effect stacks up to 4 times and lasts 8 sec or until any other damage spell is cast.
0/2
Arcane Shielding
Diverso da Classic
Grado 1
Decreases the Mana lost per point of damage taken when your Mana Shield spell is active by 17% and increases the resistances granted by your Mage Armor spell by 25%.
Grado 2
Decreases the Mana lost per point of damage taken when your Mana Shield spell is active by 33% and increases the resistances granted by your Mage Armor spell by 50%.
0/2
Improved Counterspell
Diverso da Classic
Grado 1
Your Counterspell also Silences the target for 2 sec.
Grado 2
Your Counterspell also Silences the target for 4 sec.
0/3
Arcane Meditation
Diverso da Classic
Grado 1
Allows 17% of your Mana regeneration to continue while casting.
Grado 2
Allows 33% of your Mana regeneration to continue while casting.
Grado 3
Allows 50% of your Mana regeneration to continue while casting.
★
0/1
Missile Barrage
Nuovo in Forever
Grado 1
Gives your Arcane Blast spell a 40% chance, and your Fireball, Frostbolt, and Frostfire Bolt spells a 20% chance to reduce the channeled duration of your next Arcane Missiles spell by 50%, reduce the Mana cost by 100%, and missiles fire every 0.5 sec.
0/1
Presence of Mind
Instant · 3 min cooldown
Grado 1
When activated, your next Mage spell with a casting time less than 10 sec becomes an instant cast spell.
0/5
Arcane Mind
Diverso da Classic
Grado 1
Increases your Intellect by 2% and increases the critical strike damage bonus of your Arcane spells by 20%.
Grado 2
Increases your Intellect by 4% and increases the critical strike damage bonus of your Arcane spells by 40%.
Grado 3
Increases your Intellect by 6% and increases the critical strike damage bonus of your Arcane spells by 60%.
Grado 4
Increases your Intellect by 8% and increases the critical strike damage bonus of your Arcane spells by 80%.
Grado 5
Increases your Intellect by 10% and increases the critical strike damage bonus of your Arcane spells by 100%.
0/3
Arcane Instability
Diverso da Classic
Grado 1
Increases the damage done by your spells by 1% and your critical strike chance by 1%.
Grado 2
Increases the damage done by your spells by 2% and your critical strike chance by 2%.
Grado 3
Increases the damage done by your spells by 3% and your critical strike chance by 3%.
0/1
Arcane Power
Diverso da Classic
Instant · 3 min cooldown
Grado 1
For the next 15 sec, your spells deal 30% more damage while costing 30% more mana to cast.
Fire
0
Azzera
0/2
Wake of Fire
Diverso da Classic
Grado 1
Reduces the cooldown of your Fire Blast spell by 1 sec. Killing a non-trivial target increases the critical strike chance of your next Fire Blast cast within 30 sec by 25%.
Grado 2
Reduces the cooldown of your Fire Blast spell by 2 sec. Killing a non-trivial target increases the critical strike chance of your next Fire Blast cast within 30 sec by 50%.
0/3
Incineration
Diverso da Classic
Grado 1
Increases the critical strike chance of your Fire Blast, Ice Lance, Arcane Blast, and Scorch spells by 2%.
Grado 2
Increases the critical strike chance of your Fire Blast, Ice Lance, Arcane Blast, and Scorch spells by 4%.
Grado 3
Increases the critical strike chance of your Fire Blast, Ice Lance, Arcane Blast, and Scorch spells by 6%.
0/5
Improved Fireball
Diverso da Classic
Grado 1
Reduces the casting time of your Fireball and Frostfire Bolt spells by 0.1 sec.
Grado 2
Reduces the casting time of your Fireball and Frostfire Bolt spells by 0.2 sec.
Grado 3
Reduces the casting time of your Fireball and Frostfire Bolt spells by 0.3 sec.
Grado 4
Reduces the casting time of your Fireball and Frostfire Bolt spells by 0.4 sec.
Grado 5
Reduces the casting time of your Fireball and Frostfire Bolt spells by 0.5 sec.
0/5
Ignite
Grado 1
Your critical strikes from Fire damage spells cause the target to burn for an additional 8% of your spell's damage over 4 sec.
Grado 2
Your critical strikes from Fire damage spells cause the target to burn for an additional 16% of your spell's damage over 4 sec.
Grado 3
Your critical strikes from Fire damage spells cause the target to burn for an additional 24% of your spell's damage over 4 sec.
Grado 4
Your critical strikes from Fire damage spells cause the target to burn for an additional 32% of your spell's damage over 4 sec.
Grado 5
Your critical strikes from Fire damage spells cause the target to burn for an additional 40% of your spell's damage over 4 sec.
0/2
Flame Throwing
Grado 1
Increases the range of your Fire spells by 3 yards.
Grado 2
Increases the range of your Fire spells by 6 yards.
0/3
Impact
Diverso da Classic
Grado 1
Gives your Fire spells a 3% chance to stun the target for 2 sec.
Grado 2
Gives your Fire spells a 7% chance to stun the target for 2 sec.
Grado 3
Gives your Fire spells a 10% chance to stun the target for 2 sec.
0/3
Burning Soul
Diverso da Classic
Grado 1
Gives your Fire spells a 23% chance to not lose casting time when you take damage and reduces the threat caused by your Fire spells by 10%.
Grado 2
Gives your Fire spells a 47% chance to not lose casting time when you take damage and reduces the threat caused by your Fire spells by 20%.
Grado 3
Gives your Fire spells a 70% chance to not lose casting time when you take damage and reduces the threat caused by your Fire spells by 30%.
0/3
Improved Flamestrike
Grado 1
Increases the critical strike chance of your Flamestrike spell by 5%.
Grado 2
Increases the critical strike chance of your Flamestrike spell by 10%.
Grado 3
Increases the critical strike chance of your Flamestrike spell by 15%.
0/1
Pyroblast
Diverso da Classic
125 Mana · 35 yd range · 6 sec cast
Grado 1
Hurls an immense fiery boulder that causes 100 to 132 Fire damage and an additional 44 Fire damage over 12 sec.
0/3
Improved Scorch
Diverso da Classic
Grado 1
Your Scorch spell has a 33% chance to cause your target to be vulnerable to Fire damage. This vulnerability increases all Fire damage you deal to your target by 3% and lasts 30 sec, stacking up to 5 times.
Grado 2
Your Scorch spell has a 67% chance to cause your target to be vulnerable to Fire damage. This vulnerability increases all Fire damage you deal to your target by 3% and lasts 30 sec, stacking up to 5 times.
Grado 3
Your Scorch spell has a 100% chance to cause your target to be vulnerable to Fire damage. This vulnerability increases all Fire damage you deal to your target by 3% and lasts 30 sec, stacking up to 5 times.
0/2
Improved Fire Ward
Grado 1
Causes your Fire Ward to have a 10% chance to reflect Fire spells while active.
Grado 2
Causes your Fire Ward to have a 20% chance to reflect Fire spells while active.
★
0/1
Heating Up
Nuovo in Forever
Grado 1
Non-periodic critical strikes with Fireball, Frostfire Bolt, Fire Blast, and Scorch reduce the cast time of your next Pyroblast cast within 20 sec by 25%, stacking up to 3 times.
0/3
Master of Elements
Diverso da Classic
Grado 1
Your Fire and Frost critical strikes will refund 10% of their base mana cost.
Grado 2
Your Fire and Frost critical strikes will refund 20% of their base mana cost.
Grado 3
Your Fire and Frost critical strikes will refund 30% of their base mana cost.
0/3
Critical Mass
Grado 1
Increases the critical strike chance of your Fire spells by 2%.
Grado 2
Increases the critical strike chance of your Fire spells by 4%.
Grado 3
Increases the critical strike chance of your Fire spells by 6%.
0/1
Blast Wave
Diverso da Classic
215 Mana · Instant · 45 sec cooldown
Grado 1
A wave of flame radiates outward from the caster, damaging all enemies caught within the blast for 153 to 185 Fire damage, and Dazing them for 50% reduced movement speed for 6 sec.
0/5
Fire Power
Grado 1
Increases the damage done by your Fire spells by 2%.
Grado 2
Increases the damage done by your Fire spells by 4%.
Grado 3
Increases the damage done by your Fire spells by 6%.
Grado 4
Increases the damage done by your Fire spells by 8%.
Grado 5
Increases the damage done by your Fire spells by 10%.
0/1
Combustion
Diverso da Classic
Instant · 3 min cooldown
Grado 1
When activated, this spell causes each of your Fire damage spell hits to increase your critical strike chance with Fire damage spells by 10%. This effect lasts until you have caused 3 non-periodic critical strikes with Fire spells.
Frost
26
Azzera
0/2
Frost Warding
Diverso da Classic
Grado 1
Increases the Armor and resistance given by your Frost Armor and Ice Armor spells by 15%. In addition, gives your Frost Ward a 10% chance to reflect Frost spells and effects while active.
Grado 2
Increases the Armor and resistance given by your Frost Armor and Ice Armor spells by 30%. In addition, gives your Frost Ward a 20% chance to reflect Frost spells and effects while active.
5/5
Improved Frostbolt
Grado 1
Reduces the casting time of your Frostbolt spell by 0.1 sec.
Grado 2
Reduces the casting time of your Frostbolt spell by 0.2 sec.
Grado 3
Reduces the casting time of your Frostbolt spell by 0.3 sec.
Grado 4
Reduces the casting time of your Frostbolt spell by 0.4 sec.
Grado 5
Reduces the casting time of your Frostbolt spell by 0.5 sec.
3/5
Elemental Precision
Diverso da Classic
Grado 1
Improves your chance to hit with Frost and Fire spells by 1%.
Grado 2
Improves your chance to hit with Frost and Fire spells by 2%.
Grado 3
Improves your chance to hit with Frost and Fire spells by 3%.
Grado 4
Improves your chance to hit with Frost and Fire spells by 4%.
Grado 5
Improves your chance to hit with Frost and Fire spells by 5%.
5/5
Ice Shards
Grado 1
Increases the critical strike damage bonus of your Frost spells by 20%.
Grado 2
Increases the critical strike damage bonus of your Frost spells by 40%.
Grado 3
Increases the critical strike damage bonus of your Frost spells by 60%.
Grado 4
Increases the critical strike damage bonus of your Frost spells by 80%.
Grado 5
Increases the critical strike damage bonus of your Frost spells by 100%.
0/3
Permafrost
Diverso da Classic
Grado 1
Increases the duration of your Chill effects by 11% and reduces the target's speed by an additional 3%.
Grado 2
Increases the duration of your Chill effects by 22% and reduces the target's speed by an additional 7%.
Grado 3
Increases the duration of your Chill effects by 33% and reduces the target's speed by an additional 10%.
0/2
Improved Frost Nova
Grado 1
Reduces the cooldown of your Frost Nova spell by 2 sec.
Grado 2
Reduces the cooldown of your Frost Nova spell by 4 sec.
3/3
Frostbite
Diverso da Classic
Grado 1
Gives your Chill effects a 5% chance to Freeze the target for 5 sec.
Grado 2
Gives your Chill effects a 10% chance to Freeze the target for 5 sec.
Grado 3
Gives your Chill effects a 15% chance to Freeze the target for 5 sec.
2/3
Piercing Ice
Grado 1
Increases the damage done by your Frost spells by 2%.
Grado 2
Increases the damage done by your Frost spells by 4%.
Grado 3
Increases the damage done by your Frost spells by 6%.
0/3
Frost Channeling
Grado 1
Reduces the mana cost of your Frost spells by 5% and reduces the threat caused by your Frost spells by 10%.
Grado 2
Reduces the mana cost of your Frost spells by 10% and reduces the threat caused by your Frost spells by 20%.
Grado 3
Reduces the mana cost of your Frost spells by 15% and reduces the threat caused by your Frost spells by 30%.
★
1/1
Ice Lance
Nuovo in Forever
45 Mana · 30 yd range · Instant
Grado 1
Deals 28 to 33 Frost damage to an enemy target. Deals 300% increased damage to Frozen targets.
0/3
Improved Blizzard
Diverso da Classic
Grado 1
Adds a Chill effect to your Blizzard spell. This effect lowers the target's movement speed by 15% for 1.5 sec.
Grado 2
Adds a Chill effect to your Blizzard spell. This effect lowers the target's movement speed by 25% for 1.5 sec.
Grado 3
Adds a Chill effect to your Blizzard spell. This effect lowers the target's movement speed by 40% for 1.5 sec.
0/2
Arctic Reach
Grado 1
Increases the range of your Frostbolt and Blizzard spells and the radius of your Frost Nova and Cone of Cold spells by 10%.
Grado 2
Increases the range of your Frostbolt and Blizzard spells and the radius of your Frost Nova and Cone of Cold spells by 20%.
1/1
Ice Block
Diverso da Classic
15 Mana · Instant · 5 min cooldown
Grado 1
You become encased in a block of ice, protecting you from all physical attacks and spells for 10 sec, but during that time you cannot attack, move, or cast spells.
3/3
Shatter
Diverso da Classic
Grado 1
Increases the critical strike chance of all your spells against Frozen targets by 17%.
Grado 2
Increases the critical strike chance of all your spells against Frozen targets by 33%.
Grado 3
Increases the critical strike chance of all your spells against Frozen targets by 50%.
0/3
Improved Cone of Cold
Diverso da Classic
Grado 1
Increases the damage dealt by your Cone of Cold spell by 12%.
Grado 2
Increases the damage dealt by your Cone of Cold spell by 23%.
Grado 3
Increases the damage dealt by your Cone of Cold spell by 35%.
1/1
Cold Snap
Diverso da Classic
Instant · 10 min cooldown
Grado 1
Finishes the remaining cooldown on all your other Frost spells.
★
2/2
Fingers of Frost
Nuovo in Forever
Grado 1
Gives your Chill effects a 15% chance to grant you the Fingers of Frost effect, which treats your next 1 spell cast as if the target were Frozen. Lasts 15 sec.
Grado 2
Gives your Chill effects a 15% chance to grant you the Fingers of Frost effect, which treats your next 2 spells cast as if the target were Frozen. Lasts 15 sec.
0/5
Winter's Chill
Diverso da Classic
Grado 1
Gives your Frost damage spells a 20% chance to apply the Winter's Chill effect, which increases the chance your Ice Lance and Frostbolt spells will critically hit the target by 2% for 15 sec. Stacks up to 1 times.
Grado 2
Gives your Frost damage spells a 40% chance to apply the Winter's Chill effect, which increases the chance your Ice Lance and Frostbolt spells will critically hit the target by 2% for 15 sec. Stacks up to 2 times.
Grado 3
Gives your Frost damage spells a 60% chance to apply the Winter's Chill effect, which increases the chance your Ice Lance and Frostbolt spells will critically hit the target by 2% for 15 sec. Stacks up to 3 times.
Grado 4
Gives your Frost damage spells a 80% chance to apply the Winter's Chill effect, which increases the chance your Ice Lance and Frostbolt spells will critically hit the target by 2% for 15 sec. Stacks up to 4 times.
Grado 5
Gives your Frost damage spells a 100% chance to apply the Winter's Chill effect, which increases the chance your Ice Lance and Frostbolt spells will critically hit the target by 2% for 15 sec. Stacks up to 5 times.
0/1
Ice Barrier
Diverso da Classic
305 Mana · Instant · 30 sec cooldown
Grado 1
Instantly shields you, absorbing 448 damage. Lasts 1 min. While the shield holds, your spellcasts will not be interrupted or delayed from taking damage.
Talento per livello
10
Improved Frostbolt
1/5
11
Improved Frostbolt
2/5
12
Elemental Precision
1/5
13
Elemental Precision
2/5
14
Elemental Precision
3/5
15
Frostbite
1/3
16
Frostbite
2/3
17
Frostbite
3/3
18
Ice Shards
1/5
19
Ice Shards
2/5
20
Ice Lance
1/1
21
Ice Shards
3/5
22
Ice Shards
4/5
23
Ice Shards
5/5
24
Piercing Ice
1/3
25
Shatter
1/3
26
Shatter
2/3
27
Shatter
3/3
28
Ice Block
1/1
29
Piercing Ice
2/3
30
Fingers of Frost
1/2
31
Fingers of Frost
2/2
32
Cold Snap
1/1
33
Improved Frostbolt
3/5
34
Improved Frostbolt
4/5
35
Improved Frostbolt
5/5
WoW Forever
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RESTEDXP · 10% DI SCONTO
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