Demonology Warlock leveling guide
Demonology gives the Warlock the Felguard, a demon that tanks, cleaves and charges enemies that try to run. Demonic Knowledge turns your pet’s Stamina and Intellect into spell damage for you, and Master Demonologist adds a bonus that depends on your demon. With a strong pet in front, you can pull bigger groups than any other Warlock.
Strengths and weaknesses
- The Felguard holds enemies and deals real damage with Cleave.
- Demonic Embrace, Fel Stamina and Demonic Aegis make you and your pet tough.
- Anguish taunts enemies back to the Felguard, and Intercept stops runners.
- If the Felguard dies in a hard fight, your damage drops a lot.
Talents by level
At level 60
- In Demonology: Demonic Embrace 5/5, Improved Health Funnel 2/2, Improved Voidwalker 3/3, Fel Intellect 3/3, Fel Domination, Fel Stamina 3/3 and Demonic Aegis 3/3.
- Master Summoner 2/2, Unholy Power 5/5, Master Demonologist 5/5, Demonic Knowledge 3/3, Demonic Tactics 5/5 and Summon Felguard, for 41 points.
- In Destruction: Cataclysm 5/5 and Bane 5/5.
Level 61 to 70
- Devastation 5/5.
- Improved Shadow Bolt 5/5, for 20 points in Destruction.
Rotation
One enemy
- Send the Felguard, then Corruption, Curse of Agony and Immolate.
- Shadow Bolt while the Felguard holds the enemy, or Incinerate from level 64 while Immolate is active.
- Life Tap after the fight, and Health Funnel when the Felguard gets low.
Groups of enemies
- Let the Felguard pull a few enemies together and hit them with Cleave.
- Corruption on each enemy, and Seed of Corruption from level 70 on a larger group.
- Anguish pulls enemies back to the Felguard if they come after you.
Staying alive
- Fel Armor from level 62 and a Healthstone for emergencies.
- Fear or Death Coil on an enemy that reaches you, and Howl of Terror when several do.
- Fel Domination summons a new demon fast if your pet dies.
Leveling route
| Level | Alliance | Horde |
|---|---|---|
| 60-62 | Hellfire Peninsula (Honor Hold) | Hellfire Peninsula (Thrallmar) |
| 62-64 | Zangarmarsh (Telredor) | Zangarmarsh (Zabra’jin) |
| 64-65 | Terokkar Forest (Allerian Stronghold) | Terokkar Forest (Stonebreaker Hold) |
| 65-67 | Nagrand (Telaar) | Nagrand (Garadar) |
| 67-68 | Blade’s Edge Mountains (Sylvanaar) | Blade’s Edge Mountains (Thunderlord Stronghold) |
| 68-70 | Netherstorm (Area 52), Shadowmoon Valley (Wildhammer Stronghold) | Netherstorm (Area 52), Shadowmoon Valley (Shadowmoon Village) |
Dungeons worth the detour: Hellfire Ramparts and The Blood Furnace from level 60, The Slave Pens and The Underbog around 62, and Mana-Tombs and Auchenai Crypts from 64.
Stats, weapons and tradeskills
- Spell Damage and Shadow Damage first, then Stamina, Hit and Intellect.
- A staff, or a one-handed weapon with an off-hand item, with Spell Damage, and a wand with Spell Damage.
- Enchants: Major Spellpower on the weapon and the gloves, and Spellpower on the bracers.
- Tradeskills: Tailoring for the Frozen Shadoweave set, with Enchanting to disenchant what you replace.