Arms Warrior leveling guide
Arms is the steadiest way to take a Warrior from 60 to 70 in Outland.
Mortal Strike and a slow two-handed weapon carry the damage,
Endless Rage keeps your rage bar full, and
Victory Rush at level 62 heals you after every kill. Quest rewards in Outland replace your old gear quickly, so a good weapon is never far away.
Strengths and weaknesses
- Works with any two-handed weapon and forgives weaker gear.
- Victory Rush and
Second Wind cut the time you spend eating. - Mortal Strike and
Deep Wounds hit hard against single enemies. - No
Sweeping Strikes in this build, so large pulls stay dangerous.
Talents by level
At level 60
- In Arms:
Improved Heroic Strike 3/3,
Deflection 3/5,
Improved Charge 2/2,
Improved Thunder Clap 3/3,
Improved Overpower 2/2,
Anger Management and Deep Wounds 3/3.
Two-Handed Weapon Specialization 5/5,
Impale 2/2,
Poleaxe Specialization,
Mace Specialization or
Sword Specialization 5/5 to match your weapon,
Death Wish, Mortal Strike,
Blood Frenzy 2/2, Second Wind 2/2,
Improved Mortal Strike 5/5 and Endless Rage, for 41 points.- In Fury:
Cruelty 5/5 and
Unbridled Wrath 5/5.
Level 61 to 70
Commanding Presence 5/5 for a stronger
Battle Shout.
Enrage 5/5, for 20 points in Fury.
Rotation
One enemy
Charge in Battle Stance,
Rend when the fight will last, then Mortal Strike on cooldown.
Overpower after a dodge,
Heroic Strike when your rage is high, and
Execute below 20% health.- Victory Rush from level 62 after every kill: it costs nothing and heals you.
Two enemies
- Thunder Clap and
Demoralizing Shout, then Mortal Strike and
Cleave on the first enemy. - Death Wish or
Retaliation when a pull turns out too big.
Staying alive
- Second Wind gives health and rage whenever you are stunned or rooted.
Intimidating Shout to break away, and
Hamstring on enemies that flee.- Bandages and food between fights, and a Healthstone from a Warlock for emergencies.
Leveling route
| Level | Alliance | Horde |
|---|---|---|
| 60-62 | ||
| 62-64 | Zangarmarsh (Telredor) | Zangarmarsh (Zabra’jin) |
| 64-65 | Terokkar Forest (Allerian Stronghold) | Terokkar Forest (Stonebreaker Hold) |
| 65-67 | Nagrand (Telaar) | Nagrand (Garadar) |
| 67-68 | Blade’s Edge Mountains (Sylvanaar) | Blade’s Edge Mountains (Thunderlord Stronghold) |
| 68-70 | Netherstorm (Area 52), Shadowmoon Valley (Wildhammer Stronghold) | Netherstorm (Area 52), Shadowmoon Valley (Shadowmoon Village) |
Dungeons worth the detour: Hellfire Ramparts and The Blood Furnace from level 60, The Slave Pens and The Underbog around 62, and Mana-Tombs and Auchenai Crypts from 64.
Stats, weapons and tradeskills
- Strength first, then Crit, Hit and Expertise.
- The slowest two-handed weapon you can find, of the type that matches your weapon specialization.
- Enchants: Mongoose on the weapon once gold allows it, Brawn on the bracers and Assault on the gloves.
- Tradeskills: Mining with Blacksmithing, or Mining with Jewelcrafting for your own gems. Skinning pays well in Outland.