Feral Druid leveling guide
Feral is one of the fastest and most flexible ways to level a Druid. In
Cat Form you build combo points with
Mangle,
Rake and
Shred, and Rip and
Savage Roar turn them into steady damage. When a pull gets too big, you switch to
Bear Form and tank the whole group.
Berserk,
Survival Instincts and Predatory Strikes’ instant heals keep you going with almost no downtime.
Strengths and weaknesses
- Very fast kills in Cat Form, and a solid tank in Bear Form.
- Almost no downtime: no mana needed in forms, and
Predatory Strikes gives instant heals.
Prowl,
Dash and Travel Form make it easy to pick your fights.- Groups are hard in Cat Form before
Swipe at level 71, and changing forms costs time.
Talents by level
At level 70
- In Feral:
Ferocity 5/5,
Savage Fury 2/2,
Feral Swiftness 2/2, Survival Instincts,
Sharpened Claws 3/3,
Shredding Attacks 2/2, Predatory Strikes 3/3,
Primal Fury 2/2 and
Primal Precision 2/2.
Feral Charge, Heart of the Wild 5/5, Survival of the Fittest 3/3, Leader of the Pack, Improved Leader of the Pack 2/2,
Predatory Instincts 3/3, King of the Jungle 3/3, Mangle and Improved Mangle 3/3.
Rend and Tear 5/5, Primal
Gore and Berserk, for 51 points. In Restoration:
Furor 5/5 and
Naturalist 5/5.
Level 71 to 80
Natural Shapeshifter 3/3,
Omen of Clarity and
Master Shapeshifter 2/2.- Intensity 3/3 and Improved Mark of the Wild 1/2, for 20 points in Restoration.
Rotation
One enemy
- Prowl, then
Pounce or
Ravage to open. - Mangle (Cat) and Rake, then Shred from behind to build combo points.
- Savage Roar from level 75 with a few points, then
Ferocious Bite or Rip at five, and
Tiger’s Fury for energy.
Groups of enemies
- Bear Form, then Demoralizing Roar and Swipe (Bear) on the group.
- Swipe (Cat) from level 71 on two or three weaker enemies, and Berserk for a big pull.
Staying alive
- An instant
Regrowth or
Healing Touch whenever Predatory Swiftness lights up after a finishing move. - Survival Instincts and Frenzied
Regeneration in Bear Form when a fight goes wrong.
Barkskin in any form, and Dash or Prowl to get away.
Leveling route
| Level | Alliance | Horde |
|---|---|---|
| 70-72 | Borean Tundra (Valiance Keep), Howling Fjord (Valgarde) | Borean Tundra (Warsong Hold), Howling Fjord ( |
| 72-74 | Dragonblight (Wintergarde Keep) | Dragonblight (Agmar’s Hammer) |
| 74-75 | Grizzly Hills (Amberpine Lodge) | Grizzly Hills (Conquest Hold) |
| 75-76 | Zul’Drak (Zim’Torga) | Zul’Drak (Zim’Torga) |
| 76-78 | Sholazar Basin (Nesingwary Base Camp) | Sholazar Basin (Nesingwary Base Camp) |
| 78-80 | The Storm Peaks (K3), Icecrown (Argent Vanguard) | The Storm Peaks (K3), Icecrown (Argent Vanguard) |
Dungeons worth the detour: Utgarde Keep and The Nexus from level 70, Azjol-Nerub and Ahn’kahet: The Old Kingdom around 72, and Drak’Tharon Keep and The Violet Hold from 74.
Stats, weapons and tradeskills
- Agility first, then Strength, Armor Penetration, Hit, Expertise and Crit.
- A staff or polearm with as much Agility and Feral Attack Power as possible.
- Enchants: Mongoose or
Berserking on the weapon, Crusher on the gloves and Greater Assault on the bracers. - Tradeskills: Skinning with Leatherworking for leather gear and Fur Lining on the bracers.