Ingresso. La cripta sull'isola di Caer Darrow, a sud-est delle Western Plaguelands. La porta richiede la Skeleton Key.
L’elenco segue i drop di Classic, e solo gli oggetti che esistono nei dati di Forever hanno una scheda. Sono 19 su 71. Non si sa se Blizzard cambi il bottino per Forever o se gli altri oggetti semplicemente non siano ancora nei dati.
Questi drop di Classic non sono ancora nei dati di Forever:
In Classic Lady Illucia Barov, The Ravenian e Instructor Malicia lasciano cadere pezzi dei quattro set di Scholomance: Bloodmail, Deathbone, Necropile e Cadaverous. Death Knight Darkreaver appare solo per la missione da Shaman The Darkreaver Menace.
Boots of ValorItem Level 59Binds when picked upFeetPlate424 Armor+9 Strength+5 Agility+20 StaminaDurability 65 / 65Requires Level 54Equip: Increased Defense +2.Battlegear of Valor (0/8)(2) Set: +8 All Resistances.(3) Set: +15 Strength.(4) Set: When struck in combat, has a 10% chance to remove a Disarm effect from yourself. Can only occur once every 60 sec. (Proc chance: 10%, 1m cooldown)(5) Set: Chance on melee attack to heal for 88 to 132 and generate 10 Rage(6) Set: Restores 15 health per 5 sec.
Dreadmist MantleItem Level 60Binds when picked upShoulderCloth64 Armor+14 Stamina+15 IntellectDurability 50 / 50Requires Level 55Equip: Increases damage and healing done by magical spells and effects by up to 11.Dreadmist Raiment (0/8)(2) Set: +8 All Resistances.(3) Set: Increases damage and healing done by magical spells and effects by up to 18.(4) Set: When struck in combat has a 2% chance of causing the attacker to flee in terror for 2 sec. Can only occur once every 60 sec. (Proc chance: 2%, 1m cooldown)(5) Set: Your spellcasts have a 5% chance to heal you for 270 to 330. (Proc chance: 5%)(6) Set: Restores 8 mana per 5 sec.
Shadowcraft BootsItem Level 59Binds when picked upFeetLeather115 Armor+21 Agility+9 StaminaDurability 50 / 50Requires Level 54Equip: Improves your chance to hit by 0.3%.Shadowcraft Armor (0/8)(2) Set: +8 All Resistances.(3) Set: +30 Attack Power.(4) Set: When struck in combat, has a 5% chance to remove a Snare effect from yourself. Can only occur once every 60 sec. (Proc chance: 5%, 1m cooldown)(5) Set: Chance on melee attack to restore 20 Energy.(6) Set: Restores 15 health per 5 sec.
Magister's MantleItem Level 60Binds when picked upShoulderCloth64 Armor+6 Stamina+22 IntellectDurability 50 / 50Requires Level 55Equip: Increases damage and healing done by magical spells and effects by up to 8.Magister's Regalia (0/8)(2) Set: +8 All Resistances.(3) Set: Increases damage and healing done by magical spells and effects by up to 18.(4) Set: When struck in combat has a 2% chance of freezing the attacker in place for 3 sec. Can only occur once every 60 sec. (Proc chance: 2%, 1m cooldown)(5) Set: Your spellcasts have a 5% chance to energize you for 200 mana. (Proc chance: 5%)(6) Set: Restores 8 mana per 5 sec.
Deathbone ChestplateItem Level 61Binds when picked upChestPlate637 Armor+16 Stamina+11 IntellectDurability 135 / 135Requires Level 56Equip: Increased Defense +17.Deathbone Guardian (0/5)(2) Set: Increased Defense +3.(3) Set: Grants a chance when struck in combat to increase damage and healing done by magical spells and effects by up to 70 for 10 sec. (Proc chance: 15%, 1m cooldown)(4) Set: +5 All Resistances.(5) Set: Reduces the chance for your attacks to be dodged or parried by 2%.
Dreadmist WrapsItem Level 59Binds when equippedHandsCloth52 Armor+13 Stamina+9 Intellect+14 SpiritDurability 30 / 30Requires Level 54Equip: Improves your chance to hit by 1.0%.Dreadmist Raiment (0/8)(2) Set: +8 All Resistances.(3) Set: Increases damage and healing done by magical spells and effects by up to 18.(4) Set: When struck in combat has a 2% chance of causing the attacker to flee in terror for 2 sec. Can only occur once every 60 sec. (Proc chance: 2%, 1m cooldown)(5) Set: Your spellcasts have a 5% chance to heal you for 270 to 330. (Proc chance: 5%)(6) Set: Restores 8 mana per 5 sec.
Magister's GlovesItem Level 59Binds when equippedHandsCloth52 Armor+8 Stamina+14 Intellect+14 SpiritDurability 30 / 30Requires Level 54Equip: Increases damage and healing done by magical spells and effects by up to 7.Magister's Regalia (0/8)(2) Set: +8 All Resistances.(3) Set: Increases damage and healing done by magical spells and effects by up to 18.(4) Set: When struck in combat has a 2% chance of freezing the attacker in place for 3 sec. Can only occur once every 60 sec. (Proc chance: 2%, 1m cooldown)(5) Set: Your spellcasts have a 5% chance to energize you for 200 mana. (Proc chance: 5%)(6) Set: Restores 8 mana per 5 sec.
Pattern: Robe of the VoidItem Level 62Requires Tailoring (295)Use: Teaches you how to sew a Robe of the Void.Robe of the VoidItem Level 62Binds when picked upChestCloth96 Armor+10 Stamina+9 IntellectDurability 100 / 100Classes: WarlockRequires Level 57Equip: Increases damage and healing done by magical spells and effects by up to 46.Use: Heal your pet for 450 to 750. (10 Min Cooldown)Requires Bolt of Runecloth (12), Demonic Rune (20), Felcloth (40), Essence of Fire (8), Essence of Undeath (8), Rune Thread (2), Viridian Dye (10)
Beaststalker's CapItem Level 62Binds when picked upHeadMail297 Armor+20 Agility+20 Stamina+13 Intellect+6 SpiritDurability 70 / 70Requires Level 57Beaststalker Armor (0/8)(2) Set: +8 All Resistances.(3) Set: +30 Attack Power.(4) Set: When struck in combat, has a 8% chance to remove a Root effect from yourself. Can only occur once every 60 sec. (Proc chance: 8%, 1m cooldown)(5) Set: Your melee and ranged autoattacks have a 5% chance to energize you for 200 mana. (Proc chance: 5%)(6) Set: Restores 8 mana per 5 sec.
Magister's CrownItem Level 62Binds when picked upHeadCloth71 Armor+10 Stamina+30 IntellectDurability 50 / 50Requires Level 57Equip: Increases damage and healing done by magical spells and effects by up to 11.Magister's Regalia (0/8)(2) Set: +8 All Resistances.(3) Set: Increases damage and healing done by magical spells and effects by up to 18.(4) Set: When struck in combat has a 2% chance of freezing the attacker in place for 3 sec. Can only occur once every 60 sec. (Proc chance: 2%, 1m cooldown)(5) Set: Your spellcasts have a 5% chance to energize you for 200 mana. (Proc chance: 5%)(6) Set: Restores 8 mana per 5 sec.
Devout CrownItem Level 62Binds when picked upHeadCloth71 Armor+13 Stamina+24 Intellect+15 SpiritDurability 50 / 50Requires Level 57Equip: Increases healing done by up to 20 and damage done by up to 7 for all magical spells and effects.Vestments of the Devout (0/8)(2) Set: +8 All Resistances.(3) Set: Increases damage and healing done by magical spells and effects by up to 18.(4) Set: When struck in combat has a 2% chance of shielding the wearer in a protective shield which will absorb 488 damage. Can only occur once every 60 sec. (Proc chance: 2%, 1m cooldown)(5) Set: Your spellcasts have a 5% chance to energize you for 200 mana. (Proc chance: 5%)(6) Set: Restores 8 mana per 5 sec.
Dreadmist MaskItem Level 62Binds when picked upHeadCloth71 Armor+15 Stamina+23 Intellect+12 SpiritDurability 50 / 50Requires Level 57Equip: Increases damage and healing done by magical spells and effects by up to 14.Dreadmist Raiment (0/8)(2) Set: +8 All Resistances.(3) Set: Increases damage and healing done by magical spells and effects by up to 18.(4) Set: When struck in combat has a 2% chance of causing the attacker to flee in terror for 2 sec. Can only occur once every 60 sec. (Proc chance: 2%, 1m cooldown)(5) Set: Your spellcasts have a 5% chance to heal you for 270 to 330. (Proc chance: 5%)(6) Set: Restores 8 mana per 5 sec.
Shadowcraft CapItem Level 62Binds when picked upHeadLeather141 Armor+6 Strength+20 Agility+20 Stamina+13 SpiritDurability 60 / 60Requires Level 57Shadowcraft Armor (0/8)(2) Set: +8 All Resistances.(3) Set: +30 Attack Power.(4) Set: When struck in combat, has a 5% chance to remove a Snare effect from yourself. Can only occur once every 60 sec. (Proc chance: 5%, 1m cooldown)(5) Set: Chance on melee attack to restore 20 Energy.(6) Set: Restores 15 health per 5 sec.
Wildheart CowlItem Level 62Binds when picked upHeadLeather141 Armor+6 Strength+10 Stamina+20 Intellect+20 SpiritDurability 60 / 60Requires Level 57Equip: Increases healing done by up to 15 and damage done by up to 5 for all magical spells and effects.Wildheart Raiment (0/8)(2) Set: +8 All Resistances.(3) Set: Increases damage and healing done by magical spells and effects by up to 18.(3) Set: +30 Attack Power.(4) Set: When struck in combat, has a 5% chance to increase your movement speed by 10% for 8 sec. Can only occur once every 60 sec. (Proc chance: 5%, 1m cooldown)(5) Set: Chance on spellcast to restore 200 Mana, on melee attack to regenerate 20 Energy over 5 sec, and when struck by a melee attack to generate 10 Rage.(6) Set: Restores 8 mana per 5 sec.
Lightforge HelmItem Level 62Binds when picked upHeadPlate526 Armor+14 Strength+7 Agility+20 Stamina+13 IntellectRestores +4 mana per 5 sec.Durability 80 / 80Requires Level 57Lightforge Armor (0/8)(2) Set: +8 All Resistances.(3) Set: Increases damage and healing done by magical spells and effects by up to 18.(4) Set: When struck by a harmful spell, has a 7% chance of Silencing the caster for 3 sec. Can only occur once every 60 sec. (Proc chance: 7%, 1m cooldown)(5) Set: Chance on melee autoattack and spellcast to increase your damage and healing done by magical spells and effects by up to 65 for 10 sec.(6) Set: Restores 8 mana per 5 sec.
Helm of ValorItem Level 62Binds when picked upHeadPlate526 Armor+15 Strength+9 Agility+27 StaminaRestores +8 health per 5 sec.Durability 80 / 80Requires Level 57Battlegear of Valor (0/8)(2) Set: +8 All Resistances.(3) Set: +15 Strength.(4) Set: When struck in combat, has a 10% chance to remove a Disarm effect from yourself. Can only occur once every 60 sec. (Proc chance: 10%, 1m cooldown)(5) Set: Chance on melee attack to heal for 88 to 132 and generate 10 Rage(6) Set: Restores 15 health per 5 sec.
Domande frequenti
Che livello è Scholomance in WoW Forever?
Livello da 58 a 60. I boss sono di livello da 58 a 62 nei dati di Forever.
Dov'è l'ingresso di Scholomance?
Sull'isola di Caer Darrow, a sud-est delle Western Plaguelands. La porta richiede la Skeleton Key.
Come si ottiene la Skeleton Key?
Con la catena The Key to Scholomance: l'Alleanza inizia a Chillwind Camp, l'Orda a The Bulwark. Chiede un viaggio a Gadgetzan e a Un'Goro Crater, 15 monete d'oro e un gruppo per Araj the Summoner.
Si poteva giocare Scholomance nella beta?
No. La beta arrivava al livello 30, quindi Scholomance era chiuso. Tutto ciò che c'è in queste pagine viene dai dati di Forever e da Classic, e può ancora cambiare.