Elemental Shaman leveling guide
Elemental turns the Shaman into a caster with huge burst.
Lightning Overload lets
Lightning Bolt and
Chain Lightning strike twice,
Totem of Wrath adds hit and critical strike chance for your whole group, and
Elemental Mastery guarantees a big critical strike. It kills faster than Enhancement, but it drinks more and has to stand still to cast.
Strengths and weaknesses
- The highest burst of the Shaman specs, especially with Elemental Mastery.
Water Shield from level 62 and
Elemental Focus keep your mana going.- Totem of Wrath makes you welcome in every group.
- Heavy mana use and little movement while casting.
Talents by level
At level 60
- In Elemental:
Convection 5/5, Concussion 5/5,
Call of Flame 3/3, Elemental Focus,
Call of Thunder 5/5,
Reverberation 5/5 and
Elemental Fury.
Elemental Precision 3/3,
Lightning Mastery 5/5, Elemental Mastery,
Storm Reach 1/2, Lightning Overload 5/5 and Totem of Wrath, for 41 points.- In Restoration:
Tidal Focus 5/5 and
Totemic Focus 5/5.
Level 61 to 70
Nature’s Guidance 3/3, Totemic Mastery and Healing Grace 1/3.
Tidal Mastery 5/5, for 20 points in Restoration.
Rotation
One enemy
- Totem of Wrath and Water Shield from level 62, then Lightning Bolt from maximum range.
Flame Shock, another Lightning Bolt, and
Earth Shock to finish or interrupt a caster.- Elemental Mastery before a Lightning Bolt when the enemy has a lot of health.
Two enemies
- Chain Lightning hits both, and
Stoneclaw Totem holds one while you kill the other.
Frost Shock on an enemy that walks toward you, and
Fire Elemental Totem from level 68 for a hard pull.
Staying alive
Earthbind Totem slows enemies that come toward you, and
Earth Elemental Totem from level 66 takes the hits.
Healing Wave and
Lesser Healing Wave when your health drops.
Reincarnation brings you back once per hour, as long as you carry an Ankh.
Leveling route
| Level | Alliance | Horde |
|---|---|---|
| 60-62 | ||
| 62-64 | Zangarmarsh (Telredor) | Zangarmarsh (Zabra’jin) |
| 64-65 | Terokkar Forest (Allerian Stronghold) | Terokkar Forest (Stonebreaker Hold) |
| 65-67 | Nagrand (Telaar) | Nagrand (Garadar) |
| 67-68 | Blade’s Edge Mountains (Sylvanaar) | Blade’s Edge Mountains (Thunderlord Stronghold) |
| 68-70 | Netherstorm (Area 52), Shadowmoon Valley (Wildhammer Stronghold) | Netherstorm (Area 52), Shadowmoon Valley (Shadowmoon Village) |
Dungeons worth the detour: Hellfire Ramparts and The Blood Furnace from level 60, The Slave Pens and The Underbog around 62, and Mana-Tombs and Auchenai Crypts from 64.
Stats, weapons and tradeskills
- Spell Damage first, then Hit, Crit and Intellect.
- A one-handed weapon with a shield or an off-hand item, or a staff, with Spell Damage.
- Enchants: Major Spellpower on the weapon and the gloves, and Spellpower on the bracers.
- Tradeskills: Skinning with Leatherworking for mail caster armor, or Mining with Jewelcrafting for Spell Damage gems.