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Holy Paladin leveling guide

WotLK ClassicLevel 70-80Healer

Holy is the Paladin healer, and leveling alone with it is slow but very safe. Plate armor, a shield and strong heals keep you alive through almost anything, while Holy Shock, Exorcism, Consecration and your Judgements do the damage. Divine Plea and Illumination keep your mana going, and every dungeon group in Northrend is glad to have you.

Strengths and weaknesses

  • Almost impossible to kill thanks to plate armor, a shield and fast heals.
  • Holy Shock heals or deals damage instantly, and Infusion of Light speeds up your next heal.
  • Beacon of Light and Divine Illumination make you a great dungeon healer.
  • Very slow kills, so questing alone takes much longer than with Retribution.

Talents by level

At level 70

  • In Holy: Spiritual Focus 5/5, Seals of the Pure 5/5, Healing Light 3/3, Divine Intellect 5/5, Aura Mastery and Illumination 5/5.
  • Divine Favor, Sanctified Light 3/3, Holy Power 5/5, Light’s Grace 3/3, Holy Shock, Holy Guidance 5/5, Divine Illumination and Judgements of the Pure 5/5.
  • Infusion of Light 2/2 and Beacon of Light, for 51 points. In Retribution: Benediction 5/5, Improved Judgements 2/2 and Heart of the Crusader 3/3.

Level 71 to 80

  • Conviction 5/5 and Seal of Command.
  • Pursuit of Justice 2/2 and Vindication 2/2, for 20 points in Retribution.

Rotation

One enemy

  • Seal of Righteousness and Judgement of Wisdom as the fight starts.
  • Holy Shock and Exorcism on cooldown, and Consecration on a strong enemy.
  • Hammer of Wrath below 20% health, and melee hits in between.

Groups of enemies

  • Pull two or three enemies together, then Consecration and Holy Wrath against undead and demons.
  • Hammer of Justice on one enemy, and Avenging Wrath for a big pull.

Staying alive

  • Holy Shock or Flash of Light on yourself, and Holy Light between fights.
  • Divine Protection when you take too much damage, and Lay on Hands or Divine Shield as a last resort.
  • Divine Plea from level 71 and Sacred Shield from level 80.

Leveling route

Level Alliance Horde
70-72 Borean Tundra (Valiance Keep), Howling Fjord (Valgarde) Borean Tundra (Warsong Hold), Howling Fjord (Vengeance Landing)
72-74 Dragonblight (Wintergarde Keep) Dragonblight (Agmar’s Hammer)
74-75 Grizzly Hills (Amberpine Lodge) Grizzly Hills (Conquest Hold)
75-76 Zul’Drak (Zim’Torga) Zul’Drak (Zim’Torga)
76-78 Sholazar Basin (Nesingwary Base Camp) Sholazar Basin (Nesingwary Base Camp)
78-80 The Storm Peaks (K3), Icecrown (Argent Vanguard) The Storm Peaks (K3), Icecrown (Argent Vanguard)

Dungeons worth the detour: Utgarde Keep and The Nexus from level 70, Azjol-Nerub and Ahn’kahet: The Old Kingdom around 72, and Drak’Tharon Keep and The Violet Hold from 74.

Stats, weapons and tradeskills

  • Intellect and Spell Power first, then Crit, Haste and MP5.
  • A one-handed weapon with Spell Power and a shield or an off-hand item with Intellect.
  • Enchants: Mighty Spellpower on the weapon, Exceptional Spellpower on the gloves and Superior Spellpower on the bracers.
  • Tradeskills: Mining with Jewelcrafting for strong gems, or Blacksmithing for extra sockets.