Enhancement Shaman leveling guide
Enhancement is the Shaman who fights up close with two weapons.
Windfury Weapon and
Flametongue Weapon add extra hits,
Stormstrike and
Lava Lash hit hard, and
Maelstrom Weapon turns your melee hits into an instant
Lightning Bolt or
Healing Wave.
Feral Spirit calls two wolves that fight and heal you, and
Shamanistic Rage takes care of your mana.
Strengths and weaknesses
- Very steady damage, with instant Lightning Bolts from Maelstrom Weapon.
- Maelstrom Weapon also gives instant heals, so you rarely need to stop.
- Shamanistic Rage and Feral Spirit make tough fights much easier.
- Groups of enemies are harder than for Elemental, and you need two good one-handed weapons.
Talents by level
At level 70
- In Enhancement:
Enhancing Totems 3/3,
Ancestral Knowledge 5/5,
Thundering Strikes 5/5,
Improved Ghost Wolf 2/2,
Elemental Weapons 3/3,
Shamanistic Focus,
Flurry 5/5,
Improved Windfury Totem 2/2 and
Spirit Weapons.
Unleashed Rage 3/3,
Weapon Mastery 3/3,
Dual Wield Specialization 3/3,
Dual Wield, Stormstrike, Lava Lash,
Improved Stormstrike 2/2,
Mental Quickness 3/3 and Shamanistic Rage.- Maelstrom Weapon 5/5 and Feral Spirit, for 51 points. In Elemental:
Convection 5/5 and Concussion 5/5.
Level 71 to 80
Call of Flame 3/3,
Elemental Devastation 3/3 and
Elemental Focus.
Elemental Warding 3/3, for 20 points in Elemental.
Rotation
One enemy
- Windfury Weapon on the main hand, Flametongue Weapon on the off hand and
Lightning Shield.
Flame Shock to open, then Stormstrike and Lava Lash on cooldown, and
Earth Shock while Stormstrike is active.- Lightning Bolt at five stacks of Maelstrom Weapon, and
Magma Totem or
Searing Totem for extra damage.
Groups of enemies
- Magma Totem and
Fire Nova on a group, and
Chain Lightning at five stacks of Maelstrom Weapon. - Feral Spirit for a big pull, and Stormstrike on the strongest enemy.
Staying alive
- Healing Wave at five stacks of Maelstrom Weapon when your health drops.
- Shamanistic Rage when you take a lot of damage, and Feral Spirit to heal you.
- Frost Shock and Earthbind
Totem to slow enemies, and
Ghost Wolf to get away.
Leveling route
| Level | Alliance | Horde |
|---|---|---|
| 70-72 | Borean Tundra (Valiance Keep), Howling Fjord (Valgarde) | Borean Tundra (Warsong Hold), Howling Fjord ( |
| 72-74 | Dragonblight (Wintergarde Keep) | Dragonblight (Agmar’s Hammer) |
| 74-75 | Grizzly Hills (Amberpine Lodge) | Grizzly Hills (Conquest Hold) |
| 75-76 | Zul’Drak (Zim’Torga) | Zul’Drak (Zim’Torga) |
| 76-78 | Sholazar Basin (Nesingwary Base Camp) | Sholazar Basin (Nesingwary Base Camp) |
| 78-80 | The Storm Peaks (K3), Icecrown (Argent Vanguard) | The Storm Peaks (K3), Icecrown (Argent Vanguard) |
Dungeons worth the detour: Utgarde Keep and The Nexus from level 70, Azjol-Nerub and Ahn’kahet: The Old Kingdom around 72, and Drak’Tharon Keep and The Violet Hold from 74.
Stats, weapons and tradeskills
- Attack Power and Agility first, then Hit, Expertise, Haste and Crit.
- Two slow one-handed weapons with the same speed, with as much damage as possible.
- Enchants:
Berserking on both weapons, Crusher on the gloves and Greater Assault on the bracers. - Tradeskills: Skinning with Leatherworking for mail gear and Fur Lining on the bracers.