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The gate of Dalaran with two arcane golems and robed mages on wide stone steps, an image from Blizzard of World of Warcraft: Forever
Forever

Blizzard describes all nine new dungeons

Blizzard has described all nine new dungeons of World of Warcraft: Forever, from level 13 to 60. Six lie in the Eastern Kingdoms and three in Kalimdor. One range changed: the Excavation Site is now for levels 24 to 29 instead of 26 to 31.

Dungeon Levels Where
The Hall of Thanes 13 to 18 Beneath Ironforge, Dun Morogh
Ruins of Lordaeron 15 to 20 Above the Undercity, Tirisfal Glades
Excavation Site 24 to 29 Above Whelgar’s Excavation, Wetlands
City of Dalaran 28 to 33 Alterac Mountains
The Drowned City 35 to 40 Off the coast of Stranglethorn Vale
Krol’dok Stronghold 40 to 45 Riverglades
Alcaz Prison 48 to 53 Alcaz Island, Dustwallow Marsh
Blackmaw Hold 55 to 60 Azshara
Shaper’s Terrace 58 to 60 Un’Goro Crater

The first four are already on the beta and have their own guide. The other five open above the level cap of 30. Blizzard published the list on 20 October and points to podcast episode 3 for more about leveling in dungeons.

The Hall of Thanes

The burial hall of the dwarven kings beneath Ironforge. Intruders, probably Dark Iron dwarves, have broken in. The Alliance walks in from its own capital; the Horde has to travel deep into Alliance territory. All four bosses are in the walkthrough.

A dark dwarven hall with stone statues on both sides, a pool of water in the middle and a throne at the end, an image from Blizzard of World of Warcraft: Forever

Ruins of Lordaeron

The Forsaken want to take back the ruined city above the Undercity, where the Scourge still roams. A necromancer is gathering power there. For the Horde the entrance is close to the Undercity; the Alliance has to go into Horde territory.

A stitched abomination in a green-lit, misty courtyard of the ruined city, an image from Blizzard of World of Warcraft: Forever

Excavation Site

Near Thelgen Rock and Dun Algaz, a strange mist drifts down from the mountains above Whelgar’s Excavation. Behind the dig lies a place that seems frozen in time, with titan constructs and dangerous wildlife. Blizzard now gives 24 to 29, two levels lower than before; the quests could already be picked up at level 24.

A pale, bony beast in the tall grass of the Wetlands, with mushroom-shaped trees behind it, an image from Blizzard of World of Warcraft: Forever

City of Dalaran

The barrier around Dalaran has fallen, and the city is full of arcane chaos: enchantments backfire and constructs run wild. You need the trust of the Kirin Tor first. The Alliance starts with An Alarming Request from Emissary Jacques in Southshore, the Horde with Key to the City and Prison Break In from Magus Wordeen Voidglare in Tarren Mill. The group enters through the sewers and picks its own path through the city.

The Drowned City

Old troll ruins have risen from the sea west of Grom’gol. Trolls and naga roam the streets, and a pirate ship next to it came to a bad end. The entrance is under water. The dungeon is open to the sky, and during the run mist and rain build into a storm before the last fight.

A tropical coast with pink and purple coral and a wrecked ship in the distance, an image from Blizzard of World of Warcraft: Forever

Krol’dok Stronghold

Ogre outrunners kidnap travelers and plunder villages all over the Riverglades. Their trail leads to Krol’dok Stronghold, a large fortress with workshops, camps and guarded passages inside. After dark, strange chanting comes from the stronghold. More about the level range is in this post.

An ogre guarding a stone gate with spiked towers in a forest, an image from Blizzard of World of Warcraft: Forever

Alcaz Prison

The prison on Alcaz Island in Dustwallow Marsh was long said to hold important prisoners, King Varian Wrynn among them, but nobody could get in. Now its doors open. Inside, the Defias Brotherhood and naga fight each other, and new pieces of a familiar mystery wait.

Two naga in a dim stone corridor of the prison, with weapon racks against the wall, an image from Blizzard of World of Warcraft: Forever

Blackmaw Hold

Behind a gate in Azshara that has long been sealed lies a large furbolg city. The Blackmaw clan fights a corruption that spreads through its groves and mountain tunnels. Blizzard calls it a substantial max-level dungeon with several routes and bosses, and the deepest part may lead even further below Azeroth. The gate is in this post.

A furbolg on a wooden dock by the water, between red autumn trees and tents, an image from Blizzard of World of Warcraft: Forever

Shaper’s Terrace

An old titan facility high in the northern hills of Un’Goro Crater, with dinosaurs, tar pits and crystals. Bring the power crystals you collect in Un’Goro: they work on consoles inside the terrace, so what you find outside counts in the dungeon.

A green jungle with a titan building between the trees and glowing crystals on the ground, an image from Blizzard of World of Warcraft: Forever

Source: Blizzard Entertainment