Tradeskills in Classic Era
Every guide lists the materials to buy or gather and the recipes to craft, bracket by bracket, for skill 1-300.
Guides: 12 · updated 14 September 2026
- AlchemyAlchemy from 1 to 300 in Classic Era: the herbs to gather or buy, and the potions and elixirs to craft at each step.Crafting
- BlacksmithingBlacksmithing from 1 to 300 in Classic Era: the stone and bars to gather or buy, and the items to craft at each step.Crafting
- EnchantingEnchanting from 1 to 300 in Classic Era: the dust and essences to disenchant or buy, and the enchants to make at each step.Crafting
- EngineeringEngineering from 1 to 300 in Classic Era: the stone, bars and cloth to gather or buy, and the parts and bombs to craft at each step.Crafting
- HerbalismHerbalism from 1 to 300 in Classic Era: which herbs to gather at each skill level and where to find them.Gathering
- LeatherworkingLeatherworking from 1 to 300 in Classic Era: the leather, hides and thread to gather or buy, and the items to craft at each step.Crafting
- MiningMining from 1 to 300 in Classic Era: which ore to mine at each skill level, where to find it, and when to smelt.Gathering
- SkinningSkinning from 1 to 300 in Classic Era: which creatures you can skin at each skill level, where to find them, and which leather they give.Gathering
- TailoringTailoring from 1 to 300 in Classic Era: the cloth, thread and dyes to gather or buy, and the items to sew at each step.Crafting
- CookingCooking from 1 to 300 in Classic Era: the meat and fish to gather or buy, the dishes to cook at each step, and how to unlock Expert and Artisan.Secondary
- First AidFirst Aid from 1 to 300 in Classic Era: the cloth you need, the bandages to make at each step, and how to unlock Expert and Artisan.Secondary
- FishingFishing from 1 to 300 in Classic Era: where to fish at each skill level for each faction, and how to unlock Expert and Artisan.Secondary