Arms Warrior guide for WoW Forever
The Arms Warrior in WoW Forever swings one big, slow weapon.
Rend keeps bleeding,
Overpower lights up again and again, and every hit takes a visible chunk off the enemy. Many of its talents lean towards PvP, which makes Arms the natural pick for battlegrounds. This guide covers the level 30 build, rotation, Rend and Overpower, Rage, stats, weapons and races.
| Role | Melee damage with a two-handed weapon |
| Build at level 30 | 26 points in Arms, with the 5 extra points from |
| Key talents | |
| Strength | Big hits, strong cleave with |
| Weakness | Slow play, abilities that suit PvP better |
| Leveling | Warrior leveling guide, Warrior level build |
| Other specs | Fury Warrior, Protection Warrior |
What changes for Arms
- Bloodthrill is new. Main hand attacks on a target with your Rend have a 20% chance to make Overpower usable, at 5/5.
- Improved Rend gives Rend 35% more bleed damage at 3/3.
- Improved Slam does much more. Shorter cast and global cooldown, no interrupted swing and a 3 seconds shorter cooldown.
Spearing Strike is new. 40% weapon damage, and 80% extra against Giants, Dragonkin and mounted targets, which it pulls off their mount.- Impale now gives your abilities a 20% bigger critical strike damage bonus at 2/2.
- Weaponmaster is new. A bonus per weapon type: critical strike chance with axes and polearms, armor penetration with maces and staves, extra attacks with swords.
Strengths and weaknesses
| Strengths | Weaknesses |
|---|---|
| Damage in big chunks, even against several targets | Rage comes from slow swings, so everything feels slow |
| The best Warrior spec for battlegrounds |
The level 30 build
This build uses 26 points: the 21 points of level 30 plus 5 from Talented in the Legacy system. Without Talented, stop at 21 points; the Warrior level build gives the order per level. Open the build in the talent calculator.
| Talent | Points |
|---|---|
| 3/3 | |
| 2/5 | |
| 3/3 | |
| 2/2 | |
| 2/2 | |
| 3/3 | |
| 1/1 | |
| 2/3 | |
| 2/2 | |
| 4/5 | |
| 1/1 | |
| 1/2 |

After level 30 come Weaponmaster and Mortal Strike at the bottom of the tree.
What the key talents do
| Talent | What it does in Forever |
|---|---|
| 35% more bleed damage from |
|
| 50% more critical strike chance for |
|
| Makes |
|
| A 20% bigger critical strike damage bonus for your abilities | |
| 3% more damage with two-handed weapons at 3/3 | |
| Mortal Strike | One of your strongest attacks in any situation. After level 30 |
| Weaponmaster | A bonus per weapon type. After level 30 |
Rotation
- Spend extra Rage on
Heroic Strike, or Cleave against several enemies, so it is never wasted. - Keep
Battle Shout up. - Stack
Sunder Armor. - Overpower whenever it lights up.
- Put Rend on the target and keep it there.
- Mortal Strike, once you have it.
- Spearing Strike.
- Slam.
Hamstring when nothing else is ready and you have Rage to spare.
Cooldowns and utility
Retaliation and
Shield Wall when you are the target.
Berserker Rage to ignore Fear and Incapacitate effects.- Recklessness is the strongest damage cooldown in the game.
Bloodrage freely, for extra Rage.
Movement
Stay on the boss. Out of combat, always open with Charge for Rage and an instant start. In combat you have
Intercept, but only in
Berserker Stance, so switching costs the Rage you had.
Rend, Overpower and Rage
Rend must always be ticking on your target, mainly for the Bloodthrill procs. Rend on several targets does no harm, but does not give you more procs.
Overpower only works when it lights up, even when it is off cooldown. Watch for it and press it every time.
Rage. Plan ahead and keep enough for your important attacks. If Heroic Strike or Slam leaves Mortal Strike or Overpower waiting for a second or two, that was a mistake. Keep your Rage moving: never full, never empty.
Stats and gear
The exact order at level 60 follows after the launch. These stats help an Arms Warrior:
- Strength and attack power. Your main stat: 1 Strength gives 2 attack power, so Strength is worth more per point.
- Hit chance. A miss deals nothing and gives no Rage.
- Critical strike chance. More damage and more Rage. Agility adds some critical strike chance too.
Armor. Plate is ideal, but Mail or
Leather with the right stats can be better. Forever has no penalty for a lighter armor type, you just have less Armor. Blacksmiths make good leveling gear, and dungeons have plenty more.
Weapons. Look for slow, hard-hitting two-handed weapons. Most of your damage comes from instant attacks such as Mortal Strike, Overpower and Slam, which scale with weapon damage. A ranged weapon only counts for its stats.
Races and professions
Every race can play a Warrior. Every pick works, but some are stronger.
| Faction | Race | Why |
|---|---|---|
| Alliance | Human | |
| Alliance | Dwarf | More critical strike damage, but much weaker than Human |
| Alliance | Gnome | A burst cooldown that can be very strong |
| Alliance | Night Elf | Elune’s Light, a critical strike cooldown for Rage and damage on demand |
| Alliance | High Order Skyborne | |
| Horde | Orc | |
| Horde | Troll | More damage to Beasts and Berserking for attack speed on demand |
| Horde | Undead | Touch of the Grave deals damage and heals you a little |
| Horde | Tauren | |
| Horde | Windshaper Skyborne | Haste and a speed cooldown that comes in handy |
Professions. Blacksmithing makes some of the best Mail and Plate gear, much of it only for Blacksmiths. Engineering has useful gadgets for every spec.
Frequently asked questions
Is Arms Warrior good in WoW Forever?
Arms is fun and hits hard with a slow two-handed weapon, and Sweeping Strikes, Cleave and Whirlwind make it strong against several enemies. Several of its abilities, such as Mortal Strike and Spearing Strike, are better in PvP than in PvE.
How does Bloodthrill work?
Bloodthrill is new: your main hand attacks against a target with your Rend have a 20% chance at 5/5 to make Overpower usable. That is why Rend should always be ticking.
Is Slam worth using in Forever?
Yes, with Improved Slam. At 2/2 Slam no longer interrupts your swing, its cast time and global cooldown are shorter and its cooldown drops by 3 seconds, which makes it an almost instant filler.
When does an Arms Warrior get Mortal Strike?
Mortal Strike is the last talent of the Arms tree and needs 30 points in it, so level 39 at the earliest, or a few levels sooner with Talented from the Legacy system.
Which race is best for an Arms Warrior?
Human for the Alliance, for 2% more critical strike chance. Orc for the Horde, for Blood Fury and extra critical strike chance. Every race can play a Warrior, and every pick works.
Is there a level 60 build yet?
Not yet. The beta stops at level 30, and builds for level 60 follow after the launch on 4 November.