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4 days and 14 hours until WoW Forever launches on 4 November 2026

Blackrock Depths

Level
50–60
Location
Blackrock Mountain, between the Searing Gorge and the Burning Steppes
Group
5 players
Bosses
19
Items
29
Quests
22

Entrance. Deep in Blackrock Mountain: down the chains, through the Grinding Quarry to the Masonry. The portal is in the far corner.

Detention Block

Map of the dungeon1234689

The Grim Guzzler

Map of the dungeon5710111213141516171819
High Interrogator GerstahnLord RoccorHoundmaster GrebmarRing of LawPyromancer LoregrainLord IncendiusWarder StilgissFineous DarkvireBael'GarGeneral AngerforgeGolem Lord ArgelmachHurley BlackbreathPhalanxRibbly ScrewspigotPlugger SpazzringAmbassador FlamelashThe SevenMagmusEmperor Dagran ThaurissanBlizzard's map of this dungeon from World of Warcraft. The numbers are the bosses, in the order of the Loot tab.

Blackrock Depths was closed on the beta, which stopped at level 30. This guide follows the dungeon as it was in Classic, with the boss levels from the Forever data. Blizzard has not said whether the dungeon changes for Forever. A full clear takes hours, so most groups pick a part.

Getting there

Enter Blackrock Mountain from the Searing Gorge or the Burning Steppes and climb down the big chain to the central structure. Go down through Forgewright’s Tomb and another chain, through the doorway into the Grinding Quarry, and keep left to the Masonry. The portal is in the far corner.

Keys

Key Where from What it opens
Prison Cell Key High Interrogator Gerstahn The cells in the Detention Block
Shadowforge Key The quest Dark Iron Legacy The Shadowforge Gate and the garrisons; Lockpicking 250 also works
Relic Coffer Key Monsters in the dungeon The twelve coffers in the Black Vault
Shadowforge Torch Flame Keepers in the Lyceum The two braziers in front of the Iron Hall

The route

The numbers match the maps above; they follow the journal, not the order of the run.

  1. The Detention Block. High Interrogator Gerstahn (1), Lord Roccor (2) and Houndmaster Grebmar (3). Gerstahn drops the Prison Cell Key.
  2. The Ring of Law (4). Walk into the arena: two waves, then a random boss.
  3. The Dark Iron Highway. Bael’Gar (9) at the west end.
  4. Shadowforge City. Lord Incendius (6) on the bridge at the Black Anvil, Fineous Darkvire (8) on the ramp to the Hall of Crafting, Warder Stilgiss (7) in the Black Vault.
  5. The Shrine of Thaurissan. Pyromancer Loregrain (5).
  6. The garrisons. General Angerforge (10) in the West Garrison, Golem Lord Argelmach (11) in the Manufactory behind it.
  7. The Grim Guzzler. Hurley Blackbreath (12), Phalanx (13), Ribbly Screwspigot (14) and Plugger Spazzring (15).
  8. The Chamber of Enchantment. Ambassador Flamelash (16).
  9. The Summoners’ Tomb. The Seven (17) open the way to the Lyceum.
  10. The Iron Hall. Light both braziers in the Lyceum, then Magmus (18).
  11. The Imperial Seat. Emperor Dagran Thaurissan (19) with Princess Moira Bronzebeard.

The bosses

The Detention Block

Gerstahn casts Mana Burn, Psychic Scream and Shadow Word: Pain: interrupt, and use Fear Ward or Tremor Totem. Roccor silences with Ground Tremor. Clear the wolves before Grebmar; he uses Bloodlust.

The Ring of Law

The boss is random: Hedrum the Creeper, Gorosh the Dervish, Anub’shiah, Ok’thor the Breaker, Grizzle or Eviscerator. With the Banner of Provocation, Theldren comes instead, with four gladiators; kill the adds first. Gorosh hits hard with Mortal Strike and Whirlwind.

Pyromancer Loregrain

Kill his Scorching Totem at once and turn him away from the group. Do not cast fire spells into his Fire Ward.

Lord Incendius

Tank him in the middle of the platform. Mighty Blow can throw a player into the lava. Decurse Curse of the Elemental Lord.

Warder Stilgiss

Kill him first, then Verek. Interrupt Frostbolt; Frost Ward absorbs frost damage.

Fineous Darkvire

Pull him down the ramp to a cleared spot and interrupt every Holy Light.

Bael’Gar

Turn him to a wall and stay behind him because of Magma Splash. Kill the adds he calls, then go back to him.

General Angerforge

Pull him from the top of the ramp back to the entrance corner. His Sunder Armor stacks, and at low health he calls adds: hit them with area damage.

Golem Lord Argelmach

Kill the two constructs first. Lightning Shield hurts melee players.

The Grim Guzzler

Most guests are neutral, so no area damage near them. Break the three Thunderbrew Lager Kegs in the storage room to call Hurley Blackbreath with four adds. Buy Dark Iron Ale from Plugger Spazzring for Private Rocknot; after three rounds, Phalanx breaks the bar door. Ribbly Screwspigot only fights after you threaten him. Plugger turns the whole bar against you.

Ambassador Flamelash

A race: adds walk to him from the corners and make him stronger. Kill them before they arrive.

The Seven

Talk to Doom’rel. Seven dwarf spirits come one by one; pull each to the middle and interrupt. The Chest of the Seven opens after the last one.

Magmus

Pull him to the right and stand behind him. Fire sweeps over the room in rows, and War Stomp stuns everyone close.

Emperor Dagran Thaurissan

Princess Moira Bronzebeard heals him. Kill her, or keep her busy and interrupt her heals if your quest asks to save her. Kill the Emperor first and she stops fighting.

What is not known yet

  • The rewards of the twenty-two quests in the Forever data.
  • The loot: 74 of the 103 Classic items are not in the Forever data yet.
  • Changes for Forever: the dungeon was closed on the beta.