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WoW Forever
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33 days and 2 hours until the first raids of WoW Forever open on 9 December 2026

Shadowfang Keep

Level
20–30
Location
Silverpine Forest, above Pyrewood Village
Group
5 players
Bosses
8
Items
43
Quests
5

Entrance. In the mountains just north of Pyrewood Village, at /way 44.5 68.0. A wooden bridge leads to the gate of the keep.

The Courtyard

Map of the dungeon14

Dining Hall

Map of the dungeon23

The Wall Walk

Map of the dungeon5

Lower Observatory

Map of the dungeon6

Lord Godfrey's Chamber

Map of the dungeon78
RethilgoreRazorclaw the ButcherBaron SilverlaineCommander SpringvaleOdo the BlindwatcherFenrus the DevourerWolf Master NandosArchmage ArugalBlizzard's map of this dungeon from World of Warcraft. The numbers are the bosses, in the order of the Loot tab.

Getting there

The keep stands in the mountains just north of Pyrewood Village in Silverpine Forest, at /way 44.5 68.0. For the Horde, the Sepulcher with all three quest givers is a short ride away.

For the Alliance, Silverpine Forest at this level is a long and dangerous trip. Skyborne characters reach the zone fairly quickly from Dalaran.

The gate of Shadowfang Keep with a wooden bridge leading to the blue portal between stone towers, a screenshot from the beta of World of Warcraft: Forever

The route

The keep climbs over several floors, each with its own map above. The numbers match the bosses.

  1. The cells. Rethilgore (1) guards the prisoners at the start. After the fight, free the prisoner of your faction, Deathstalker Adamant for the Horde or Sorcerer Ashcrombe for the Alliance. He opens the door to the courtyard.
  2. The courtyard. The body of Deathstalker Vincent lies to the right of the stairs. Three elite horses stand in the stables, and Jordan’s Hammer for the Paladin quest lies nearby.
  3. The kitchen and the dining hall. Razorclaw the Butcher (2) works in the kitchen. The ghost of Baron Silverlaine (3) haunts the dining hall; he is optional.
  4. The upper hall. Commander Springvale (4) waits in a room of Wailing Guardsmen. The rare Deathsworn Captain does not always spawn.
  5. The wall walk. Odo the Blindwatcher (5) and his Vile Bats.
  6. The observatory. Fenrus the Devourer (6), with The Book of Ur on a shelf in the same room.
  7. The tower. Wolf Master Nandos (7) guards the door with his wolves. Archmage Arugal (8) waits at the top.

Important trash

Fel Steeds and the Shadow Charger. Three elite horses in the stables that hit very hard; pull one and all three come. Fel Stomp stuns everyone nearby. Polymorph one and let a Hunter or Warlock pet tank another.

Wailing Guardsmen. Screams of the Past fears the group. Pull them in small groups, especially before Commander Springvale.

Worgen packs. The Bleak Worgs cast Wavering Will, which slows casting and attacks. Kill them first in every pull.

The bosses

Rethilgore

A level 20 worgen with two Bleak Worgs and a Shadowfang Whitescalp. Rethilgore’s Soul Drain hurts. Kill the adds first.

Razorclaw the Butcher

A level 22 elite in the kitchen, with adds to mark and kill first. His Butcher Drain leeches health from the tank throughout the fight.

Baron Silverlaine

A level 24 ghost. Clear his room first. His Veil of Shadow lowers the healing the tank receives by 75%; interrupt it or remove the curse.

Commander Springvale

A level 24 elite in a room full of adds. He stuns with Hammer of Justice. At 30% health he casts Divine Shield and then Holy Light: interrupt the Holy Light, or the fight drags on.

Odo the Blindwatcher

A level 24 worgen with a pack of Vile Bats. Howling Rage gives him more attack power as his health drops. Kill the bats first and save the damage cooldowns for when he is below half health.

Fenrus the Devourer

A level 25 wolf without adds. A plain damage race, but he hits the tank hard and his Toxic Saliva needs a poison cure.

Wolf Master Nandos

A level 25 worgen who guards the door to Arugal. At 80% health he calls his pack: Bleak Worgs, Slavering Worgs and a Lupine Horror. The tank has to pick them up quickly.

Archmage Arugal

The final boss, level 26. Kill the three worgen in his room first. Arugal teleports through the room, takes control of players and casts Void Bolt, which cannot be interrupted, and Thundershock. Arugal’s Curse cannot be removed; crowd control a cursed player instead of attacking them. Shadow Resistance helps.

After the fight, the Black Tome lies on the table in his room, new in Forever. It starts the way to Lyn the Ignored, a hidden boss in the City of Dalaran; every step is in the post about the Tome of Dalaran.

A player at a table full of flasks and books in the room of Archmage Arugal, where the Black Tome lies, a screenshot from the beta of World of Warcraft: Forever

What is not known yet

  • The drop rates of the boss loot.
  • The way in for the Alliance: how fast it really is for the Skyborne from Dalaran.